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NPC Generator

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Advanced [show]


Clerebold Brandon, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an entirely red suit with grey socks and a vest with buckled shoes. His black hair is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born in the south, but his parents moved at a very young age to the east. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Human compassion; and a strong sense of loyalty to human people

Flaws: Insomniac, Antagonistic, Racist. Bonds: Immigrant, Nature. Occupation: Banker

Voice: American accent

Attributes [hide]

Clerebold Brandon, Male Human Paladin 8
Medium (5'3") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 45 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)18 (+4) 13 (+1)13 (+1)
Skills Perception +4, Religion +7
Senses Passive Perception 17
Languages Common, Giant, Halfling, Auran, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Atterton, Male Human [Permalink]

Personal [hide]

Description: A 5'5" eastern man, he wears many layers of old clothing at all times. He wears a Stetson hat to hide his balding. His eyes are amber and he is always smoking a pipe.

Personality: He is business-like. He takes instructions and follows them to the letter. He is lazy, self-centered, vain, and jealous.

History: Gilbert was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Through the years after Gilbert was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Gilbert's father didn't care for him much, and the feeling was mutual. He has worked as a Stableman like his father before him.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Professionalism. Flaws: Ugly, Selfish, Antagonistic. Bonds: Poor, Job. Occupation: Stableman

Voice: Soft and melodious

Attributes [hide]

Gilbert Atterton, Male Human Monk 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 12 (+1)10 (+0) 14 (+2)13 (+1)
Skills Animal Handling +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0

Possessions: 60 pp. Alexandrite (1200 gp). 1 Spyglass. 1 Spyglass.


Social Check DCs


Patrick Clifford, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His skin is fair and his fingers are delicate and long. His broad hat is riddled with cuts and holes. His gray eyes are passionate and lively.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Bather

Voice: pre-pubescent

Attributes [hide]

Patrick Clifford, Male Human Adept 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)16 (+3) 14 (+2)16 (+3)
Skills Arcana +6, Deception +6
Senses Passive Perception 12
Languages Common, Orc, Ignan, Elven
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Blakeley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'4" and wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His hair is white and curly. He wears round tiny glasses practically rammed into his face.

Personality: Anselm is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Doctor, but he got bored and became a Seamstress. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and his spouse's relatives view him with great suspicion

Ideals: Extrovert. Flaws: Ugly. Bonds: Family, Immigrant, Job. Occupation: Seamstress

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anselm Blakeley, Male Human Expert 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 14 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)14 (+2) 13 (+1)14 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Abyssal, Druidic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Law, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, green cloak. He carries with him a set of quarterstaffs, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair is short and brown. He wears large thick round spectacles.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born at the edge of vast mountains. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Fighting, Persistence. Flaws: Greedy, Impulsive. Bonds: Nature, Enemies. Occupation: Navigator

Voice: Hard of hearing, loud

Attributes [hide]

Shane Law, Male Human Wizard 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 21 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)16 (+3) 8 (-1)14 (+2)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 9
Languages Common, Infernal, Aquan, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144432100

Possessions: 600 gp. Sardonyx (40 gp). Tourmaline (110 gp). Star ruby (1400 gp). Rhodochrosite (4 gp).


Social Check DCs

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