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NPC Generator

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Advanced [show]


Robert Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears baggy tan pantaloons and a red scarf. He is tall, broad shouldered and powerfully built. His tied-back hair is brown. His otherwise smooth face is marked with small tiny scars.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He takes great joy in being the best Armorer in town.

History: Gifted from a young age, Robert studied abroad. He helped his mother out around the business and became quite the natural. Some 8 years later his spouse died after the birth of his son. Heartbroken, Robert never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wants to work out more often; and expand his business

Ideals: Gifted, Athletic. Flaws: Terse. Bonds: Job, In love. Occupation: Armorer

Voice: Draws out vowels

Attributes [hide]

Robert Tewksbury, Male Human Barbarian 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)11 (+0) 11 (+0)15 (+2)
Skills Acrobatics +2, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 1600 sp. Citrine (80 gp). Black pearl (800 gp). Deep green spinel (40 gp). 1 Half-Plate. 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs


Gunter Kent, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep red leather and dull white iron scale mail. His head has been shaved. His green eyes have a joyful gleam in them most of the time.

Personality: He is overprotective of those who hire his services. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well; and regain custody of his daughter

Flaws: Ugly, Insane, Mundane. Bonds: Guardian, Family. Occupation: Herbalist

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gunter Kent, Male Human Aristocrat 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)15 (+2) 16 (+3)7 (-2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 13
Languages Common, Celestial, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 80 pp.


Social Check DCs


Diggory Law, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is well dressed, constantly wearing a brown suit, black shirt, and violet tie, marred by beers. His auburn hair and beard is wavy and long. His hazel eyes peer out from beneath his Stetson brown hat.

Personality: Cocky and sure of himself, he believes he is the best Priest born in the past three hundred years. He enjoys reading and quiet.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He left for the north, certain he would find work there.

Motivation: Wants to open a new tavern.

Ideals: Logical. Flaws: Ugly. Bonds: Job, Immigrant, Religious. Occupation: Priest

Voice: Relaxed voice

Attributes [hide]

Diggory Law, Male Human Fighter 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)11 (+0) 15 (+2)13 (+1)
Skills Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. Bloodstone (60 gp). Jet (150 gp). Black pearl (1400 gp). Moss agate (16 gp).


Social Check DCs


Guy Hamilton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He likes to wear brown tank tops with green pants. His golden hair is long and unkept. His eyes are likewise violet.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in a small desert village. He worked as a nervous Dilettante and found it very stressful. He now owns his own business.

Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult; and to be a fletcher again

Flaws: Ugly, Antagonistic. Bonds: Enemies, Nature, Job. Occupation: Dilettante

Voice: Sore throat, cough

Attributes [hide]

Guy Hamilton, Male Human Wizard 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 32 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)17 (+3) 16 (+3)13 (+1)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 13
Languages Common, Auran, Undercommon, Gnome
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443320000

Possessions: 300 gp. Golden yellow topaz (500 gp). Onyx (80 gp).


Social Check DCs


Charles Mori, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is generally shirtless and showing off his tattooed chest, and a wedding ring on his right hand. His hair is always cut to a buzz. He has green eyes.

Personality: He has always had a great fascination with Human culture. He is lazy and tries to find solutions quickly.

History: He got into the Jeweler business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to open a new tavern

Ideals: Persistence. Flaws: Racist, Lazy. Bonds: In love, Job, Debt. Occupation: Jeweler

Voice: Excited and jittery

Attributes [hide]

Charles Mori, Male Human Wizard 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills Perception +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 19000 cp.


Social Check DCs

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