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NPC Generator

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Advanced [show]


Geoffrey Sydney, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. He wears his brown hair down. His eyes, though not visible through his cowl, are amber.

Personality: He is happy with his job as a Crown-heir. He turns his eye from what people do, preferring to live and let live. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: The child of a Navigator, who enjoyed hunting, Geoffrey was taken on many hunting expeditions. He moved from fad to fad and when he turned 15 he discovered music. He inherited the family business which he has now maintained for 15 years.

Motivation: Revenge; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Artistic. Bonds: Job, Family, Nature, Enemies. Occupation: Crown-heir

Voice: Puts emphasis on the wrong words

Attributes [hide]

Geoffrey Sydney, Male Human Paladin 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 28 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)6 (-2) 7 (-2)16 (+3)
Skills Acrobatics +5
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 900 gp. Rock crystal (80 gp).


Social Check DCs


Gerald Wharton, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears tattered old clothes. His clothes are grease stained in places. His red hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his green eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the east his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Body Guard

Voice: Thin and wheezing

Attributes [hide]

Gerald Wharton, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)12 (+1) 11 (+0)9 (-1)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 21000 sp.


Social Check DCs


Hugh Eastoft, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His whole body is exceptionally muscular. He wears a feathered hat to cover his moderate length golden hair. He wears round tiny glasses practically rammed into his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: When he was but 7 years old his parents immigrated from the west. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero.

Flaws: Shy. Bonds: Attractive, Immigrant, Family, Adventurer. Occupation: Banker

Voice: Speaks through clenched teeth

Attributes [hide]

Hugh Eastoft, Male Human Fighter 10
Medium (6'6") Human, Lawful Good (CR 10)
Armor Class 13
Hit Points 60 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)12 (+1) 12 (+1)17 (+3)
Skills Religion +5, Survival +5
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 16000 sp. Golden yellow topaz (700 gp). Golden pearl (90 gp). Aquamarine (700 gp). Rich purple corundum (1600 gp).


Social Check DCs


Arnold Garrick, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'9" and wears tattered old clothes. He wears a deerstalker hat to cover his moderate length blonde hair. He has a tattooed face.

Personality: Aggressive, abrasive, and angry, Arnold embodies much of what other species detest in the Humans. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born several months after his father was called into army service. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Military, Immigrant. Occupation: Map Maker

Voice: Spits words with contempt

Attributes [hide]

Arnold Garrick, Male Human Commoner 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 5 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)11 (+0) 11 (+0)12 (+1)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Peter Hartford, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears just a brown suit. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Peter will drive conversation. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Doctor soon after.

Motivation: He would like to get married and retire; and balancing his hectic life and new doctor responsibilities is difficult

Ideals: Extrovert. Bonds: Enemies, Immigrant, Job, Has a crush. Occupation: Doctor

Voice: Jamaican accent

Attributes [hide]

Peter Hartford, Male Human Commoner 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)14 (+2) 16 (+3)11 (+0)
Skills Animal Handling +5, Intimidation +2
Senses Passive Perception 13
Languages Common, Infernal, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp.


Social Check DCs

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