Manfred Hayley, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a fancy violet suit, he is not a threatening figure. His blonde hair has been sun bleached extensively. His hazel eyes are passionate and lively.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He takes great joy in being the best Architect in town.
History: He was born into a rich family. Manfred was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Architect. He ran away from his former home and has been making his living as a Architect for the past few years.
Motivation: Money/treasure.
Flaws: Shy. Bonds: Attractive, Job, Rich, Immigrant. Occupation: Architect
Voice: Jittery and nervous
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Frederick Lancaster, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He has moderate length golden hair. His ears are large.
Personality: This man loves dancing and to teach people dancing more than just about anything. He invites people to come help in his community garden.
History: Born to a Blacksmith, his mother struggled to pay the bills. Brilliant and gifted he never wanted to apply himself. He now spends his time doing works of charity.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and seeks redemption
Ideals: Artistic, Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Ploughman
Voice: Sounds elderly
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
William Ansley, Male Human [Permalink]
Personal [hide]
Description: 6'6" and lanky with angular features, he is an attractive figure. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant green.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He misses his home and complains about the freezing weather, even in summer.
History: His father raised him in a mountain cabin. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.
Motivation: He is content; and to end his boredom
Flaws: Mundane, Addict. Bonds: Attractive, Immigrant, Nature. Occupation: Laborer
Voice: Posh accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 49 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
Possessions: 40000 cp. Eye agate (13 gp). Deep blue spinel (1100 gp). Hematite (13 gp). Moonstone (60 gp).
Wymar Churchill, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a pastel armored body suit, with a simple green line shooting up and back down. He is an epitome of beauty. His auburn hair is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Further he is a bit of a stoner and is frequently out of it.
History: Wymar was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Insomniac, Addict. Bonds: Attractive, Religious. Occupation: Carpenter
Voice: Scandinavian accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 43 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 17 (+3) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Giant, Draconic
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 600 gp.
Cory Colby, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and brown workpants. His shirt is blue, and he wears a heavy brown leather apron most of the time. He has a moderate pudge and is not very fit. He has wavy white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Cory took refuge in the ruined castle and found the beat up spear and armor he uses now. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He wants revenge against gnolls; and someone believes him a fraud
Ideals: Disciplined, Extrovert. Flaws: Secretive. Bonds: Nature, Enemies. Occupation: Bather
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 15 (+2) | 8 (-1) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 300 gp. 1 Minor magic item.
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