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NPC Generator

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Advanced [show]


William Spaulding, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is muscular with a powerful set of arms. He wears his black hair down. He wears crescent spectacles with a black brim.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is lazy and tries to find solutions quickly.

History: He got into the Fisher business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has worked as a Fisher like his father before him.

Motivation: Further expansion of business; and balancing his hectic life and new fisher responsibilities is difficult

Ideals: Disciplined. Flaws: Lazy. Bonds: Job, Military. Occupation: Fisher

Voice: Middle-eastern accent

Attributes [hide]

William Spaulding, Male Human Sorcerer 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)13 (+1) 10 (+0)16 (+3)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 1100 sp.


Social Check DCs


Chad Redfield, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in earthy colors with a grey and violet handkerchief worn on his right side. He sports a long white beard, and similarly colored long hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He served in the navy to pay for his family's outstanding loans. A few years later when the west was not economically sound they moved to his current location. After a long history of fighting, Chad and his spouse have recently divorced.

Motivation: To find somewhere to settle down; and he is content

Flaws: Emotional, Antagonistic, Mundane. Bonds: Attractive, Immigrant, Military. Occupation: Dilettante

Voice: Low rumbling, strings words together

Attributes [hide]

Chad Redfield, Male Human Ranger 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)12 (+1) 9 (-1)12 (+1)
Skills Medicine +1, Performance +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). Black velvet mask with numerous citrines (150 gp).


Social Check DCs


Odo Upton, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this eastern man wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is chestnut and curly. His face is covered beneath a completely black helmet.

Personality: He is happy with his job as a Marshal. He turns his eye from what people do, preferring to live and let live. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to loving parents in a slum to the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has been a successful dealer in antiques buying low and selling high.

Motivation: To be a Mason again; and wants to work out more often

Ideals: Athletic, Entrepeneur. Bonds: Poor, Job. Occupation: Marshal

Voice: Whispers

Attributes [hide]

Odo Upton, Male Human Aristocrat 8
Medium (6'0") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)10 (+0) 11 (+0)15 (+2)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 11000 sp. Violet garnet (700 gp). Deep green spinel (150 gp). Jet (150 gp). Black opal (1000 gp). Silver pearl (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Addington, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blonde hair is heavily combed to the left. His thin eyebrows rest above his beady blue eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His father raised him in a mountain cabin. Shane liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero.

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Nature, Adventurer. Occupation: Junk Dealer

Voice: Sleepy voice

Attributes [hide]

Shane Addington, Male Human Warrior 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 50 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)17 (+3) 17 (+3)10 (+0)
Skills Nature +6
Senses Passive Perception 13
Languages Common, Celestial, Ignan, Terran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Adelard Kimberley, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and pastel workpants. His shirt is grey, and he wears a heavy pastel leather apron most of the time. With a patchy brown beard and wild brown hair. His hazel eyes peer out from beneath his broad pastel hat.

Personality: Stoic and calm, he prefers to meditate than take action. He is a logical person and will generally grow upset if things defy logic and science.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Adelard was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Adelard's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Disciplined, Logical. Flaws: Antagonistic. Bonds: Rich, Enemies. Occupation: Mercenary

Voice: Sleepy voice

Attributes [hide]

Adelard Kimberley, Male Human Sorcerer 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)14 (+2) 14 (+2)16 (+3)
Skills Insight +4, Performance +5
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 23000 cp.


Social Check DCs

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