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NPC Generator

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Advanced [show]


Thomas Hale, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He is wearing a long, white cloak, and his gloved hand is found clutching a spear. He has shaved his head bald. His ears are large.

Personality: This man loves dancing and to teach people dancing more than just about anything. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Thomas was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Brewer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has set out to sabotage the competition.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Artistic, Philantrophist. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Brewer

Voice: Aggressive tone

Attributes [hide]

Thomas Hale, Male Human Wizard 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)9 (-1) 10 (+0)19 (+4)
Skills Athletics +4, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Anselm Chester, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his silver hair down. He has gray eyes and a black hat with a brown feather.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Sabotage a competitor; and find a way to reverse the transformation of his sister

Ideals: Optimist, Extrovert. Flaws: Disease. Bonds: Rich, Family, Job. Occupation: Hunter

Voice: Sleepy voice

Attributes [hide]

Anselm Chester, Male Human Monk 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 17 (+3)8 (-1)
Skills Acrobatics +3, Animal Handling +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 400 gp. Fire opal pendant on a fine gold chain (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp).


Social Check DCs


Rolf Snape, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His blonde hair is cut short with large spiked bangs in the front. His eyes are likewise gray.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born into a rich family. He helped his father out around the business and became quite the natural. He struck the Brewer job and began his own company from there.

Motivation: Money/treasure; and he is wracked by social anxiety

Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Rich, Job. Occupation: Brewer

Voice: Low and grunting

Attributes [hide]

Rolf Snape, Male Human Druid 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 58 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)10 (+0) 7 (-2)16 (+3)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 sp. Deep blue spinel (200 gp). Freshwater pearl (12 gp). Aquamarine (200 gp). Eye agate (12 gp).


Social Check DCs


Conrad Marlowe, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown small hat and brown clothes. His white hair has been sun bleached extensively. His eyes are blue and beady.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He got into the Adventurer business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Adventurer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many brigands want him driven away; and sabotage a competitor

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Adventurer

Voice: Strong lisp

Attributes [hide]

Conrad Marlowe, Male Human Druid 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)13 (+1) 11 (+0)11 (+0)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp.


Social Check DCs


Peter Morley, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is physically well-built. With a patchy golden beard and wild golden hair. His violet eyes are slightly larger than normal.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not believe in violence as a means to an end. He is a dedicated Navigator but believes his peers are too gung-ho.

History: Born to a poor family in the city he treasured whatever gifts he got. Like his father and his brother before him, after school he went straight into learning to become a Navigator. He then took over the family business and is one of the better Navigator for hire.

Motivation: He wants nothing more than to rejoin the army; and further expansion of business

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Poor, Job, Military. Occupation: Navigator

Voice: Draws out vowels

Attributes [hide]

Peter Morley, Male Human Adept 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 7
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 8 (-1)13 (+1) 11 (+0)16 (+3)
Skills Deception +6, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +0 / 2d6-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 30 pp.


Social Check DCs

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