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Advanced [show]


Trey Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He wears his red hair down. His eyes, though not visible through his cowl, are green.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Trey is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born in the south, but his parents moved at a very young age to the east. His father was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Trey and his spouse have recently divorced.

Motivation: To reunite with his absent father; and doesn't want to be a interpreter and was forced into it by his family

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Family, Immigrant. Occupation: Interpreter

Voice: Cold and demanding tone

Attributes [hide]

Trey Winterbourne, Male Human Ranger 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)15 (+2) 14 (+2)14 (+2)
Skills Insight +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Sylvan, Orc
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 500 gp. A silver and pearl hairclip (30 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Tim Roscoe, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is typically in his Sellsword uniform. His silver hair is slicked back into a classic pompadour. He has a dull look in his gray eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. The war was a terrible time for him, and Tim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. When Tim reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has achieved small success as a Sellsword.

Motivation: He feels kind of lost in life; and expand his business

Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Job, Military. Occupation: Sellsword

Voice: Spits words with contempt

Attributes [hide]

Tim Roscoe, Male Human Adept 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 12 (+1)13 (+1) 16 (+3)12 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 300 gp.


Social Check DCs


Kody Benson, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a grey Stetson hat and grey clothes. He is tall, broad shouldered and powerfully built. His silver hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He got into the Mortician business at a young age. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has set out to sabotage the competition.

Motivation: To unite with his sister; and he wants to meet his childhood hero

Bonds: Enemies, Attractive, Job, Family, Adventurer. Occupation: Mortician

Voice: Stutters

Attributes [hide]

Kody Benson, Male Human Wizard 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)14 (+2) 10 (+0)13 (+1)
Skills Nature +4, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Gnoll, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp.


Social Check DCs


William Hampton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He very much looks the part of a Architect. His hair is blonde and very short. His gray eyes peer out from beneath his Stetson blue hat.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a poor family in the city he treasured whatever gifts he got. A freak accident while working with his Shoemaker father left him crippled. He has set out to sabotage the competition.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Passionate, Fighting. Flaws: Disease. Bonds: Job, Poor. Occupation: Architect

Voice: Rhymes sentences (sorry)

Attributes [hide]

William Hampton, Male Human Ranger 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 11 (+0)11 (+0)
Skills Deception +2, Investigation +4
Senses Passive Perception 10
Languages Common, Druidic, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 500 sp.


Social Check DCs


Henry Skelton, Male Human [Permalink]

Personal [hide]

Description: He wears a green vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his green boots flare out at the collars, and he perpetually has his bastard sword ready. He wears his black hair down. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Sold as a small child to a wizard, Henry was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he's in love

Ideals: Fighting, Optimist, Gifted. Flaws: Forgetful. Bonds: Mentor. Occupation: Sailor

Voice: Low rumbling, strings words together

Attributes [hide]

Henry Skelton, Male Human Bard 8
Medium (6'0") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)17 (+3) 14 (+2)11 (+0)
Skills Insight +5, Performance +3
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal, Elven
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 10000 cp.


Social Check DCs

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