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NPC Generator

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Advanced [show]


Shane Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many yellow ritualistic tattoos. He is wearing a long, brown, dusty cloak. His red hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Calm and collected, he is a well trained Bounty Hunter. He also has developed a complete distrust of the Animal Trainer profession.

History: Shane was born in the south. At a young age he loved to build and create. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted from career to career and currently works as a Bounty Hunter.

Motivation: To settle down with his crush; and wants to open a new tavern

Ideals: Persistence. Bonds: Job, Mentor, Has a crush. Occupation: Bounty Hunter

Voice: Booming voice

Attributes [hide]

Shane Spaulding, Male Human Fighter 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 50 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)7 (-2) 15 (+2)8 (-1)
Skills Investigation +1, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 500 gp. Jeweled anklet (2000 gp). Silver chalice with lapis lazuli gems (150 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Gold dragon comb with red garnet eye (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Bentham, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a brown tunic with yellow highlights, and long brown pants that bunch up around his shoes. His auburn hair has been sun bleached extensively. He has several tiny opal earrings on each ear.

Personality: He is almost excessively polite to everyone, even when angry. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was born into a rich family. Through the years after Justin was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Justin's mother didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Expand his business; and to share knowledge with the world

Ideals: Artistic, Logical. Flaws: Shy, Antagonistic. Bonds: Rich, Job. Occupation: Bowyer

Voice: Gruff and masculine

Attributes [hide]

Justin Bentham, Male Human Sorcerer 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)10 (+0) 15 (+2)18 (+4)
Skills History +3, Sleight of Hand +7
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 500 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp).


Social Check DCs


Hunter Halsey, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a colorful flower in his blonde hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Hunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a great chef.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted psionic powers by his dying sister.

Motivation: A deep hatred of dire rats.

Ideals: Extrovert, Gifted. Bonds: Attractive, Mentor. Occupation: Interpreter

Voice: Voice breaks

Attributes [hide]

Hunter Halsey, Male Human Commoner 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)13 (+1) 10 (+0)13 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Brandon, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and wears a tight fitting black shirt and pants. He has styled his black hair well, parting it to the left. His otherwise smooth face is marked with small tiny scars.

Personality: He snorts whenever he laughs or is feeling confident. Energy wise he seems alert and responsive.

History: He got into the Detective business at a young age. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted from career to career and currently works as a Detective.

Motivation: Human compassion; and wants to open a new tavern

Ideals: Professionalism. Flaws: Racist. Bonds: Job, Poor. Occupation: Detective

Voice: Australian accent

Attributes [hide]

Miles Brandon, Male Human Sorcerer 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 11 (+0)11 (+0)
Skills Animal Handling +3, Arcana +5
Senses Passive Perception 10
Languages Common, Undercommon, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: Solid gold idol (900 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Silver ewer (40 gp).


Social Check DCs


Theodoric Morton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a grey armored body suit, with a simple blue line shooting up and back down. His chestnut hair is thinning but still full. His eyes are a pleasant amber.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Theodoric was born the youngest of three triplets. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: An old rival family wants him found.

Flaws: Antagonistic. Bonds: Rich, Family, Job. Occupation: Stableman

Voice: Speaks through clenched teeth

Attributes [hide]

Theodoric Morton, Male Human Monk 8
Medium (6'5") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)15 (+2) 11 (+0)16 (+3)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 10
Languages Common, Sylvan, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +5

Possessions: 800 gp. Black pearl (600 gp).


Social Check DCs

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