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Advanced [show]


Theodoric Blackwood, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He has a long auburn beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Calm and collected, he is a well trained Architect. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a Butcher, his mother struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult.

Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Job, Poor. Occupation: Architect

Voice: Forgets to breathe while speaking

Attributes [hide]

Theodoric Blackwood, Male Human Cleric 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Investigation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: Just what you see.


Social Check DCs


Hugh Woods, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, but even with his fine clothing he looks run-down. He wears his hair in dreadlocks. His gray eyes are slightly larger than normal.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a habit of throwing himself into exceedingly dangerous situations.

History: Gifted from a young age, Hugh studied abroad. Through the years after Hugh was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Hugh's father didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Impulsive, Antagonistic. Bonds: Job. Occupation: Blacksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Hugh Woods, Male Human Ranger 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. 1 Disguise kit.


Social Check DCs


Theobald Sheldon, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears silk and lounges about seductively. His chestnut hair is cut short. He has gray eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Animals are drawn to him, and he is able to talk to them.

History: He was raised in a white middle class family as the only child. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and seeks redemption

Ideals: Athletic, Gifted. Flaws: Antagonistic, Mundane. Bonds: Attractive. Occupation: Slave Trader

Voice: Deep voice with rolling R's

Attributes [hide]

Theobald Sheldon, Male Human Monk 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 12 (+1)6 (-2) 11 (+0)13 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1

Possessions: 700 gp. Star ruby (600 gp). Lapis lazuli (16 gp).


Social Check DCs


Randal Reid, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fitting clothing which further accentuates his frame. His red hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in a small village he learned the ways of the warrior from his father. Randal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Attractive, Family, Nature. Occupation: Animal Trainer

Voice: Sounds elderly

Attributes [hide]

Randal Reid, Male Human Aristocrat 9
Medium (6'2") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 37 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)15 (+2) 18 (+4)13 (+1)
Skills Athletics +6, Medicine +7
Senses Passive Perception 14
Languages Common, Dwarven, Orc
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +7

Possessions: 6000 sp. Red-brown spinel (60 gp). Sardonyx (30 gp). Coral (60 gp). Deep blue spinel (1500 gp). Deep green spinel (60 gp). Amber (60 gp). Star ruby (500 gp). Black opal (500 gp).


Social Check DCs


Gerald England, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is generally shirtless and showing off his tattooed chest. He wears a broad hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. By chance he met his brother recently and the two have been together since.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his relatives are trying to arrange a marriage

Ideals: Optimist, Philantrophist, Fighting. Bonds: Attractive, Poor, Family. Occupation: Barrister

Voice: Timid voice

Attributes [hide]

Gerald England, Male Human Rogue 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)16 (+3) 7 (-2)13 (+1)
Skills Medicine +0, Religion +5
Senses Passive Perception 8
Languages Common, Infernal, Undercommon, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp.


Social Check DCs

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