Gomory Reed, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he prefers to wear black clothing when he does not wear armor. He has wavy white hair. He has several tiny topaz earrings on each ear.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with a lost civilization.
History: He comes from a rich northern family. A gifted student he started as a Banker, but he got bored and became a Architect. He moves from town to town, unable to find a place to settle.
Motivation: He's looking for his big break.
Bonds: Rich, Job, Adventurer, Immigrant. Occupation: Architect
Voice: Stutters
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 100 gp.
Jocelyn Kent, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He sports a flattop hair cut. He has several tiny opal earrings on each ear.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: The child of a Layabout, who enjoyed hunting, Jocelyn was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Rich, Mentor, Nature, Slave. Occupation: Crown-heir
Voice: Loud with bravado
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 100 gp. Chrysoprase (40 gp). Hematite (8 gp). Red spinel (150 gp). Coral (150 gp).
John Wharton, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. His hair is black and curly. His gray unseeing eyes seem to look past you.
Personality: John hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is frequently practicing swordplay.
History: Gifted from a young age, John studied abroad. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying sister.
Motivation: He wants revenge against drow.
Ideals: Artistic, Gifted. Flaws: Disease. Bonds: Immigrant, Military. Occupation: Ploughman
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 15 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 9 (-1) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1000 sp.
Dustin Westbrook, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses like a well dressed Shoemaker does. His blonde hair is long and unkept. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is overprotective of those who hire his services. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Dustin was raised in a hard working conservative environment. A gifted student he started as a Mercenary, but he got bored and became a Shoemaker. He has worked as a Shoemaker like his father before him.
Motivation: Expand his business; and to be a mercenary again
Ideals: Logical. Flaws: Ugly, Insomniac. Bonds: Job, Guardian. Occupation: Shoemaker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 20 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 100 gp.
Arnold Shelley, Male Human [Permalink]
Personal [hide]
Description: He wears a blue shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a butterfly on it. His deerstalker hat is riddled with cuts and holes. He has a dull look in his blue eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Ugly, Impulsive, Disease. Bonds: Nature. Occupation: Carpenter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 37 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 18 (+4) | 17 (+3) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Sylvan, Aquan, Draconic, Ignan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +6
Possessions: 60000 cp. Black star sapphire (600 gp). Alexandrite (600 gp). Jasper (60 gp). 1 Minor magic item. 1 Minor magic item.
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