Anselm Stanton, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He dresses well, typically a more casual-formal manner. His golden hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.
Personality: Anselm is depressed about a lot of things. He tends to be a nihilist. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Anselm was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered music. Due to his spouse's obsession with being a Apothecary they were divorced and he won custody of their son. He worked as a Priest, and he later adopted a second son.
Motivation: Doesn't want to be a Priest and was forced into it by his family; and an old rival family wants him found
Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Family. Occupation: Priest
Voice: Spits words with contempt
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 14 (+2) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp. 1 Minor magic item.
Justin Clinton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are green and catlike.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with a lost civilization.
History: Born in the south his family was never financially stable. From there he went from mercenary job to mercenary job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Justin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Doesn't want to be a Fletcher and was forced into it by his family; and to reunite with his old friends
Ideals: Fighting. Bonds: Guardian, Adventurer, Poor, Family. Occupation: Fletcher
Voice: Relaxed voice
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 68 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 2 |
Possessions: Just what you see.
Heward Conway, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a brown collared shirt and violet pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt, and is pretty ugly. He wears a deerstalker hat to cover his moderate length silver hair. He has gleaming, smiling amber eyes.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He is obsessed with a lost civilization.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He married young, but lost his spouse to giants. He now travels the world, in search of power and loot.
Motivation: Someone believes him a fraud.
Flaws: Ugly, Disease, Depressed. Bonds: Enemies, Adventurer. Occupation: Engraver
Voice: Timid voice
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 9 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 7 (-2) | 19 (+4) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Abyssal, Gnoll, Dwarven, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +6
Possessions: 1 Minor magic item.
Randal York, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his lance. He has golden hair. His face is covered beneath a completely black helmet.
Personality: Eccentric and domineering, Randal will drive conversation. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He is the product a well kept family trust fund and as such has never really known need. Randal was born on a far northern island where he grew up under the tutelage of his father, an expert Stableman. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Extrovert. Flaws: Fearful. Bonds: Rich, Immigrant. Occupation: Stableman
Voice: Strong lisp
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 46 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 4000 sp.
William Shirley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he sports brown clothing, slightly heavier than average wear. He has black hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: This man loves painting and to teach people painting more than just about anything. He is a logical person and will generally grow upset if things defy logic and science.
History: The child of eastern immigrants he idolized his father. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and money/treasure
Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Navigator
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
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