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Advanced [show]


Odo Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. His blonde hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. After coming to the age of reason, Odo took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world.

Ideals: Artistic, Gifted. Flaws: Ugly, Shy, Impulsive. Occupation: Roofer

Voice: Sighs a lot, exhausted

Attributes [hide]

Odo Tewksbury, Male Human Monk 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)15 (+2) 10 (+0)13 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 10
Languages Common, Goblin, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Solid gold idol (900 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp).


Social Check DCs


Tim Dryden, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. He wears a small hat to cover his moderate length silver hair. He wears crescent spectacles with a black brim.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Seamstress work with an outfit from a few towns over. Seamstress work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Wants to raise his children well; and to be a fortune-teller again

Flaws: Antagonistic, Mundane. Bonds: Immigrant, Job, Family. Occupation: Seamstress

Voice: Squeaky

Attributes [hide]

Tim Dryden, Male Human Rogue 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 17 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)16 (+3) 10 (+0)13 (+1)
Skills Performance +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Aquan, Terran, Giant
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 30000 cp. Tiger eye turquoise (12 gp).


Social Check DCs


Gunter Branson, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he usually wears his grey robe and has his warhammer always slung over his shoulder. His golden hair is slicked back into a classic pompadour. His violet eyes are slightly larger than normal.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is an amazing painter.

History: A powerful slaver made him what he is. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now spends his time doing works of charity.

Motivation: He is terrified, and will act out of fear.

Ideals: Philantrophist, Gifted. Flaws: Insane, Fearful. Bonds: Mentor. Occupation: Cook

Voice: Eastern European accent

Attributes [hide]

Gunter Branson, Male Human Aristocrat 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)14 (+2) 15 (+2)11 (+0)
Skills Insight +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Star ruby (500 gp). 1 Darkwood Buckler. 1 Chain shirt.


Social Check DCs


Dean Halsey, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a robe, a symbol of his god around his neck, and a bastard sword on his belt, he is not a threatening figure. His long golden hair is drawn into a two foot long braid. He has a tattooed face.

Personality: He acts crazy and hedonistic. He is a logical person and will generally grow upset if things defy logic and science.

History: Dean hails from a village terrorized by illithids. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he is wracked by social anxiety

Ideals: Fighting, Logical. Flaws: Hedonist, Fearful. Bonds: Enemies. Occupation: Glassblower

Voice: Soothing and warm

Attributes [hide]

Dean Halsey, Male Human Barbarian 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 35 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)8 (-1) 14 (+2)4 (-3)
Skills Intimidation -1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Reynard Stafford, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His moppish blonde hair is in a traditional bowl cut. He wears a mask on his face.

Personality: He is happy with his job as a Banker. He turns his eye from what people do, preferring to live and let live. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Reynard was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Banker job and began his own company from there.

Motivation: Further expansion of business; and expand his business

Ideals: Justice. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Banker

Voice: Spits words with contempt

Attributes [hide]

Reynard Stafford, Male Human Fighter 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)15 (+2) 17 (+3)14 (+2)
Skills Acrobatics +3, History +5
Senses Passive Perception 13
Languages Common, Auran, Orc
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +5

Possessions: 100 gp. Rose (50 gp). Deep green spinel (50 gp). Peridot (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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