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NPC Generator

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Advanced [show]


Diggory Van Es, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His white hair is greasy and uncared for. His blue eyes dart from person to person.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has worked as a Junk Dealer like his father before him.

Motivation: Nothing but the best is good enough for him; and he is wracked by social anxiety

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Slave, Mentor. Occupation: Junk Dealer

Voice: Hollow voice

Attributes [hide]

Diggory Van Es, Male Human Commoner 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 9 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)11 (+0) 14 (+2)8 (-1)
Skills Animal Handling +5, Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +4

Possessions: 3000 sp.


Social Check DCs


Ralf Wade, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He very much looks the part of a Cartwright. He is an epitome of beauty. His golden hair is smooth and relatively long. This violet eyed southerner is not easily forgotten.

Personality: While he acts the brute, he is far gentler than he would appear. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: From birth he was tutored by a cruel and relentless mentor. He helped his mother out around the business and became quite the natural. He became a Cartwright soon after.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Fighting, Justice. Bonds: Job, Attractive, Mentor. Occupation: Cartwright

Voice: Can't modulate volume

Attributes [hide]

Ralf Wade, Male Human Fighter 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 63 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)9 (-1) 8 (-1)15 (+2)
Skills Investigation +2, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Winterbourne, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears a worn and beaten armor. He has a very tight haircut. His gray eyes are passionate and lively.

Personality: He has always had a great fascination with Human culture. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his mother was called into army service. Gerard was born on a far western desert where he grew up under the tutelage of his mother, an expert Sage. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Entrepeneur. Flaws: Racist, Fearful. Bonds: Military, Immigrant. Occupation: Sage

Voice: growls and snarls, animalistic

Attributes [hide]

Gerard Winterbourne, Male Human Bard 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 26 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)12 (+1) 5 (-3)11 (+0)
Skills Insight +0, Performance +3
Senses Passive Perception 7
Languages Common, Draconic
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 11000 sp. Onyx (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Altham, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is cut jaggedly and amateurishly. He has gleaming, smiling amber eyes.

Personality: Cocky and sure of himself, he believes he is the best Carpenter born in the past three hundred years. He is able to fit into much smaller and tighter spaces than normal.

History: Sold as a small child to a slaver, Percival was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His necromantic abilities were realized during a raid on his village. In the meantime he has taken over work as a Carpenter and occasionally as a mercenary.

Motivation: Wants to work out more often; and meet up once more with his childhood friend

Ideals: Athletic, Gifted. Bonds: Job, Mentor, Adventurer. Occupation: Carpenter

Voice: Raspy

Attributes [hide]

Percival Altham, Male Human Druid 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 49 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)9 (-1) 14 (+2)14 (+2)
Skills Acrobatics +5, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Stratford, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a robe, a symbol of luck around his neck, and a sword on his belt and is in decent physical shape. His white hair is styled in orderly dreadlocks. He has several tiny opal earrings on each ear.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born in a small plains village. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Days after completing his studies, news broke out that his hometown was attacked by illithids. Roger was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Fighting. Flaws: Racist. Bonds: Rich, Enemies, Nature. Occupation: Scribe

Voice: Speaks with a cold

Attributes [hide]

Roger Stratford, Male Human Sorcerer 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 30 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)15 (+2) 12 (+1)14 (+2)
Skills Athletics +4, Insight +4
Senses Passive Perception 11
Languages Common, Goblin, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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