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Advanced [show]


Trym Windsor, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a grey poncho over his likewise colored trousers and shirt. He has a blonde handlebar mustache and slicked back blonde hair. His green eyes lackadaisically let the world flow into them.

Personality: He is mildly Human supremacist, though he does not identify as such. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born at the edge of vast island. As a young adult he joined a group advocating for an improvement in Human conditions. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He's in love; and to settle down with his crush

Flaws: Racist, Impulsive. Bonds: Nature, Guardian, Has a crush. Occupation: Butcher

Voice: Nasally tone

Attributes [hide]

Trym Windsor, Male Human Sorcerer 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)15 (+2) 16 (+3)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 13
Languages Common, Ignan, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 400 gp. Onyx (50 gp). Hematite (5 gp). Black pearl (300 gp).


Social Check DCs


Odo Holton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fancy tan suit. His auburn hair is cut short. His eyes are violet and he is always smoking a pipe.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. After a long history of fighting, Odo and his spouse have recently divorced.

Motivation: To clean up the streets; and his spouse's relatives view him with great suspicion

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Family, Guardian. Occupation: Actor

Voice: Sore throat, cough

Attributes [hide]

Odo Holton, Male Human Adept 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)11 (+0) 8 (-1)9 (-1)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Everly, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his golden hair in a pixie cut. His eyes, though not visible through his cowl, are amber.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Further he is a bit of a stoner and is frequently out of it.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He got away from his former life and has fallen to alcoholism.

Motivation: Retire the richest man in the east; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur, Joker. Flaws: Ugly, Insane, Addict. Occupation: Fisher

Voice: Tuts and clicks tongue

Attributes [hide]

Trym Everly, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)14 (+2) 9 (-1)14 (+2)
Skills Investigation +4, Stealth +3
Senses Passive Perception 9
Languages Common, Draconic, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2900 sp. Rhodochrosite (15 gp).


Social Check DCs


Alex Crawford, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and carries glaives. His moppish silver hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with finding treasure.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break.

Ideals: Fighting, Passionate. Bonds: Adventurer, Poor, Family. Occupation: Engraver

Voice: Hissing voice

Attributes [hide]

Alex Crawford, Male Human Ranger 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)10 (+0) 16 (+3)12 (+1)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Miles Anderton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man typically wears white cloth garments or leather armor and is in decent physical shape. He wears his chestnut hair down. His eyes, though not visible through his cowl, are green.

Personality: He likes to make people angry or surprised. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the west. Miles was born on a far western forest where he grew up under the tutelage of his father, an expert Carpenter. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: He wants revenge against goblins; and someone believes him a fraud

Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Adventurer, Enemies. Occupation: Carpenter

Voice: Draws out vowels

Attributes [hide]

Miles Anderton, Male Human Warrior 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)11 (+0) 9 (-1)15 (+2)
Skills Arcana +3, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. Black pearl (1600 gp). Rock crystal (20 gp). Star rose quartz (20 gp). Azurite (6 gp). 1 Minor magic item.


Social Check DCs

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