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NPC Generator

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Advanced [show]


Guy Allerton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a simple violet robe with black stripes complete with hood. His blonde hair is matted, messy, and big. He has green eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also is a firm believer in the manly ideal.

History: The child of a Engraver, who enjoyed hunting, Guy was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently the stress of being a Painter has made it difficult for him to sleep.

Motivation: To prove his worth to the world; and to reunite with his old friends

Flaws: Ugly, Shy, Impulsive. Bonds: Poor, Nature. Occupation: Painter

Voice: Russian accent

Attributes [hide]

Guy Allerton, Male Human Adept 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)12 (+1) 16 (+3)14 (+2)
Skills Acrobatics +2, Medicine +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 500 sp. 1 Masterwork Common Melee.


Social Check DCs


Anselm Palomarez, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: He is very quiet and rarely speaks above a whisper. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Weaver

Voice: Scottish accent

Attributes [hide]

Anselm Palomarez, Male Human Warrior 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)17 (+3) 5 (-3)14 (+2)
Skills Deception +5, Nature +6
Senses Passive Perception 7
Languages Common, Abyssal, Celestial, Draconic
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Alexandre Mitchell, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His auburn hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a logical person and will generally grow upset if things defy logic and science.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: Retire the richest man in the north; and a need for knowledge about a nearby landmark

Ideals: Optimist, Logical, Entrepeneur. Bonds: Military, Adventurer. Occupation: Servant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Alexandre Mitchell, Male Human Barbarian 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 32 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 10 (+0)16 (+3)
Skills Medicine +3, Persuasion +6
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. 1 Full Plate. 1 Darkwood Buckler. 1 Full Plate.


Social Check DCs


Dustin Gladstone, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are hazel and beady.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has all his life been fascinated with painting.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He then took over the family business and is one of the better Mortician for hire.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Fighting, Athletic, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Mortician

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dustin Gladstone, Male Human Commoner 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 12 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)15 (+2) 15 (+2)16 (+3)
Skills Religion +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Infernal, Elven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Acton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a grey costume with the symbols of strength on his torso. His hair is always cut to a buzz. His eyes are brown and he is always smoking a pipe.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He always tries to repair and not replace. It was this mentality that drove him into the Doctor business.

History: Charles was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: His spouse's relatives view him with great suspicion; and he has passion for adventuring and risk

Ideals: Persistence. Flaws: Antagonistic. Bonds: Family, Rich, Adventurer. Occupation: Doctor

Voice: Hissing voice

Attributes [hide]

Charles Acton, Male Human Barbarian 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 41 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)14 (+2) 13 (+1)15 (+2)
Skills Medicine +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Druidic, Aquan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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