Manfred Davenport, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a brown and grey handkerchief worn on his left side, and he perpetually has his morningstar ready. His chestnut hair is smooth and relatively long. He wears a mask on his face.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born blind and as such lacked many opportunities for work. He has chosen to use the inheritance that was left to him frivolously. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is greedy.
Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Rich, Job. Occupation: Engraver
Voice: Pronounces O like U
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 15 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Aquan, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 3000 sp. Large well-done wool tapestry (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Brass mug with jade inlays (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). 1 Minor magic item.
Gerald Preston, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a black vest and prefers green and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are blue and beady.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist, Opinionated. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Butcher
Voice: Scratchy, weak
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Bernard Thornton, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep blue leather and dull black iron scale mail. He is portly but not overly obese. With a patchy white beard and wild white hair. He wears large thick round spectacles.
Personality: He is very quiet and rarely speaks above a whisper. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in the south to a Body Guard, Bernard learned a great deal about his mother's area of expertise. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.
Motivation: To get a good night's sleep; and an old rival family wants him found
Ideals: Philantrophist. Flaws: Shy, Insomniac. Bonds: Job, Family. Occupation: Body Guard
Voice: German accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 7 (-2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Eye agate (7 gp). Carnelian (60 gp). Azurite (7 gp). 1 Masterwork Musical instrument. 1 Masterwork Musical instrument. 1 Disguise kit.
Gerard Stansfield, Male Human [Permalink]
Personal [hide]
Description: He wears brown leather gloves, a brown jacket, and tight pants. He carries with him a set of monstrous two handed axes, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his auburn hair to look like a famous performer. He has hazel eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. The war was a terrible time for him, and Gerard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting, Justice. Flaws: Depressed. Bonds: Military, Mentor. Occupation: Cook
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 41 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 6 (-2) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 900 gp. Deep blue spinel (1100 gp). Red spinel (40 gp). Deep blue spinel (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kyle Holton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. He has a long blonde beard with little hanging trinkets. He has brown eyes.
Personality: Aggressive, abrasive, and angry, Kyle embodies much of what other species detest in the Humans. He is obsessed with finding treasure.
History: Born to a poor family in the city he treasured whatever gifts he got. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Retire the richest man in the east; and he has passion for adventuring and risk
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Barkeep
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 9000 cp. 1 Silk rope. 1 Masterwork Musical instrument. 1 Average lock.
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