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NPC Generator

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Advanced [show]


Hunter Leighton, Male Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He wears black trousers with white and brown striped suspenders. He wears various colorful collared shirts. His golden hair is cut short with large spiked bangs in the front. His violet unseeing eyes seem to look past you.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Animals are drawn to him, and he is able to talk to them.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother had invested heavily in several trade routes and wanted him to inherit them. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Persistence, Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Bounty Hunter

Voice: Dutch accent

Attributes [hide]

Hunter Leighton, Male Human Warrior 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)15 (+2) 8 (-1)17 (+3)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 9
Languages Common, Aquan, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1000 sp. Red garnet (140 gp). White pearl (140 gp). Smoky quartz (60 gp). 1 Minor magic item.


Social Check DCs


Norman Kitchur, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears silk and lounges about seductively. His black hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.

Personality: He is irascible and easily irritated. He takes great joy in being the best Merchant in town.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He now owns his own business.

Motivation: To be a Carter again; and expand his business

Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Merchant

Voice: Sounds elderly

Attributes [hide]

Norman Kitchur, Male Human Monk 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)13 (+1) 10 (+0)12 (+1)
Skills Acrobatics +2, Animal Handling +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Anthony Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, and carries tridents. With a patchy chestnut beard and wild chestnut hair. His otherwise smooth face is marked with small tiny scars.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 11th year, his parents were killed by a drow raid, leaving Anthony alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Fighting, Justice. Bonds: Attractive, Rich, Enemies. Occupation: Adventurer

Voice: Spits words with contempt

Attributes [hide]

Anthony Hamilton, Male Human Monk 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 50 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)14 (+2) 9 (-1)9 (-1)
Skills Arcana +5, Athletics +3
Senses Passive Perception 9
Languages Common, Giant, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3

Possessions: 700 gp.


Social Check DCs


Trey Shipley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears white leather gloves, a white jacket, and tight pants. He keeps his long white hair kept up in a rat tail. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is overprotective of those who hire his services. He has a small toy that he constantly fidgets with.

History: Gifted from a young age, Trey studied abroad. After coming to the age of reason, Trey took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and he wants revenge against goblins

Ideals: Gifted. Flaws: Addict. Bonds: Guardian, Enemies. Occupation: Cook

Voice: Whispers

Attributes [hide]

Trey Shipley, Male Human Warrior 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)15 (+2) 8 (-1)15 (+2)
Skills Medicine +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Celestial, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Disguise kit. 1 Superior lock. 1 Masterwork Artisan’s tools.


Social Check DCs


Trym Gentry, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and likes to wear blue tank tops with green pants. His skin is also unnaturally pale. His auburn hair is smooth and relatively long. He is baby faced.

Personality: Confrontational and typically high on some drug or another. He is able to fit into much smaller and tighter spaces than normal.

History: He was born blind and as such lacked many opportunities for work. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against dire rats

Ideals: Gifted. Flaws: Ugly, Addict, Disease. Bonds: Enemies. Occupation: Tailor

Voice: Farmer accent

Attributes [hide]

Trym Gentry, Male Human Warrior 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)16 (+3) 9 (-1)12 (+1)
Skills Insight +2, Investigation +6
Senses Passive Perception 9
Languages Common, Elven, Aquan, Giant
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 500 gp. Blue sapphire (1500 gp). Violet garnet (600 gp). Eye agate (15 gp). Deep blue spinel (600 gp).


Social Check DCs

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