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Advanced [show]


Gerald Graham, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Banker. He is portly but not overly obese. His red hair is singed and shortened. He has brown eyes and a green hat with a violet feather.

Personality: He is fixated on the number 10. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He works hard and plays hard.

History: He was born in the south, but his parents moved at a very young age to the east. A gypsy cursed him at a young age, leading to his ugly appearance. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Ugly, Insane, Hedonist. Bonds: Immigrant, Family, Debt. Occupation: Banker

Voice: Low range voice

Attributes [hide]

Gerald Graham, Male Human Ranger 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 12 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)10 (+0) 11 (+0)11 (+0)
Skills Intimidation +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Red garnet (140 gp). Jasper (40 gp). Malachite (6 gp). Alexandrite (700 gp).


Social Check DCs


Guy Addington, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair is lengthy. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Guy grew up listening to his mother's many stories. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Athletic, Disciplined. Flaws: Addict. Bonds: Has a crush, Adventurer. Occupation: Blacksmith

Voice: Stutters

Attributes [hide]

Guy Addington, Male Human Cleric 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)15 (+2) 14 (+2)15 (+2)
Skills Athletics +5, Religion +4
Senses Passive Perception 12
Languages Common, Auran, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 9000 cp. Rose (60 gp). Alexandrite (800 gp).


Social Check DCs


Alex Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses like a well dressed Scribe does. His hair is brown, silky, and of moderate length. His eyes are a pleasant hazel.

Personality: He snorts whenever he laughs or is feeling confident. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of northern immigrants he idolized his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He then took over the family business and is one of the better Scribe for hire.

Motivation: Further expansion of business; and balancing his hectic life and new scribe responsibilities is difficult

Ideals: Entrepeneur. Bonds: Job, Attractive, Religious, Immigrant. Occupation: Scribe

Voice: Farmer accent

Attributes [hide]

Alex Wakefield, Male Human Wizard 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 600 gp. Bloodstone (40 gp). Azurite (13 gp). Tiger eye turquoise (13 gp).


Social Check DCs


Anthony Stanton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. He wears a colorful flower in his chestnut hair. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Brewer.

Motivation: Further expansion of business.

Ideals: Artistic. Flaws: Shy, PTSD. Bonds: Attractive, Job. Occupation: Brewer

Voice: Indian accent

Attributes [hide]

Anthony Stanton, Male Human Sorcerer 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 8 (-1)17 (+3) 13 (+1)10 (+0)
Skills Investigation +5, Perception +3
Senses Passive Perception 13
Languages Common, Goblin, Orc, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: Just what you see.


Social Check DCs


Drogo Milton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear ponchos typically of a light blue in addition to tight pants. He has wavy brown hair. His eyes, though not visible through his cowl, are hazel.

Personality: He is mildly Human supremacist, though he does not identify as such. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of northern immigrants he idolized his father. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.

Motivation: He has a crush on the local Cartwright; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Racist, Secretive. Bonds: Immigrant, Has a crush. Occupation: Spy

Voice: Hissing voice

Attributes [hide]

Drogo Milton, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)11 (+0) 13 (+1)10 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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