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NPC Generator

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Advanced [show]


Norman Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His hair, while still mostly black, has prominent grey streaks. He has several tiny sapphire earrings on each ear.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised in a island tribe. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.

Motivation: Meet up once more with his childhood friend.

Flaws: Shy. Bonds: Attractive, Rich, Has a crush, Nature, Adventurer. Occupation: Dilettante

Voice: Thin and wheezing

Attributes [hide]

Norman Denholm, Male Human Ranger 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Goblin, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Rolf Atterton, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a slight overbite and is overall scrawny. He wears a broad hat to hide his balding. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing himself, he comes off as nervous. He is a great chef.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Religious, Enemies. Occupation: Sage

Voice: Mousy voice

Attributes [hide]

Rolf Atterton, Male Human Adept 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)15 (+2) 11 (+0)14 (+2)
Skills Investigation +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Terran, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 4000 cp. 1 Minor magic item.


Social Check DCs


Alexandre Holton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blonde hair is greasy and uncared for. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of a Courier, who enjoyed hunting, Alexandre was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Alexandre took refuge in the large cave and found the beat up dagger and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Insane, Fearful. Bonds: Nature. Occupation: Engraver

Voice: Speaks in third person

Attributes [hide]

Alexandre Holton, Male Human Ranger 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)16 (+3) 14 (+2)14 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Draconic, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 900 sp.


Social Check DCs


Anthony Atterton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. He is an epitome of beauty. His silver hair is cut jaggedly and amateurishly. His violet eyes dart from person to person to random spaces in the air.

Personality: Overbrimming with self-confidence, Anthony isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He takes great joy in being the best Mortician in town.

History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He became a Mortician soon after.

Motivation: Further expansion of business; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Job, Immigrant. Occupation: Mortician

Voice: Relaxed voice

Attributes [hide]

Anthony Atterton, Male Human Warrior 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)17 (+3) 15 (+2)14 (+2)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Celestial
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Brandon, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown vest and prefers blue and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is cut close to his head. His brown eyes are slightly larger than normal.

Personality: He dislikes all the random violence that takes place in the west. He is lazy and tries to find solutions quickly.

History: When he was but 6 years old his parents immigrated from the west. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he is unsatisfied with his job

Ideals: Pacifist, Logical. Flaws: Ugly, Lazy. Bonds: Immigrant. Occupation: Bather

Voice: Hard of hearing, loud

Attributes [hide]

Geoffrey Brandon, Male Human Wizard 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)12 (+1) 15 (+2)15 (+2)
Skills Acrobatics +3, Survival +5
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 40000 cp. Red-brown spinel (110 gp). Alexandrite (1600 gp).


Social Check DCs

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