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NPC Generator

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Advanced [show]


Bertram Brownrigg, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His long red hair is drawn into a two foot long braid. He has several tiny jet earrings on each ear.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Money/treasure.

Ideals: Entrepeneur. Flaws: Disease. Bonds: Rich, Family, Religious. Occupation: Performer

Voice: Soothing and warm

Attributes [hide]

Bertram Brownrigg, Male Human Monk 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)17 (+3) 14 (+2)13 (+1)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Giant, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 27000 sp. 1 Minor magic item.


Social Check DCs


Adelard Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears baggy blue pantaloons and a brown scarf, and he perpetually has his sai ready. His hair is greying and his face has many wrinkles. He has several tiny topaz earrings on each ear.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To end his boredom; and money/treasure

Ideals: Fighting, Impeccable. Flaws: Mundane. Bonds: Rich, Immigrant. Occupation: Sage

Voice: Deep voice with rolling R's

Attributes [hide]

Adelard Livingstone, Male Human Rogue 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)12 (+1) 8 (-1)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 20 pp.


Social Check DCs


Don Blyth, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a blue tunic with violet highlights, and long black pants that bunch up around his shoes. His tied-back hair is blonde. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Stoic and calm, he prefers to meditate than take action. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Don is combative with any and all who dare try his patience in the slightest.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents enrolled him in a Adept school at a young age so that he could practice his psionic talents. He was granted psionic powers by his dying brother.

Motivation: He's repulsed by the PC; and his spouse's relatives view him with great suspicion

Ideals: Disciplined, Justice, Gifted. Flaws: Antagonistic. Bonds: Family. Occupation: Ruler

Voice: Spits words with contempt

Attributes [hide]

Don Blyth, Male Human Adept 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 40 pp. Red spinel (80 gp). Pink pearl (80 gp). Red garnet (80 gp). Lapis lazuli (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Merton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He sports a flattop hair cut. He has a tattooed face.

Personality: He dislikes all the random violence that takes place in the north. Energy wise he seems alert and responsive.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has money and likes to spend it

Ideals: Athletic, Pacifist, Professionalism. Bonds: Rich, Adventurer. Occupation: Armorer

Voice: Dutch accent

Attributes [hide]

Tim Merton, Male Human Ranger 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 16 (+3)12 (+1) 17 (+3)13 (+1)
Skills Intimidation +4, Stealth +1
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 2000 sp. Star rose quartz (50 gp). Rose (50 gp). Alexandrite (1600 gp). Fiery yellow corundum (400 gp). 1 Minor magic item.


Social Check DCs


Balimaar Tindall, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears long strands of topaz and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his hair in dreadlocks. His eyes are blue and beady.

Personality: Balimaar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and marry his brother to traveling adventurers

Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Rich, Family. Occupation: Assassin

Voice: Thin and wheezing

Attributes [hide]

Balimaar Tindall, Male Human Warlock 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)12 (+1) 13 (+1)16 (+3)
Skills Investigation +4, Survival +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 800 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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