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NPC Generator

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Advanced [show]


Shane Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has done his best to style his white hair to look like a famous performer. His eyes are a pleasant brown.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in a small desert village. His mother took him hunting and taught him how to get in the mind of other creatures. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north.

Ideals: Joker, Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Nature. Occupation: Navigator

Voice: French accent

Attributes [hide]

Shane Willoughby, Male Human Fighter 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 11 (+0)11 (+0) 9 (-1)11 (+0)
Skills Investigation +3, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Arnold Dalton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has shaved his head bald. He has several tiny amber earrings on each ear.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Arnold enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Arnold was born on a far western desert where he grew up under the tutelage of his father, an expert Mercenary. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.

Motivation: Money/treasure; and he is greedy

Flaws: Hedonist. Bonds: Rich, Job, Slave, Immigrant. Occupation: Mercenary

Voice: Slurs words

Attributes [hide]

Arnold Dalton, Male Human Sorcerer 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)14 (+2) 11 (+0)8 (-1)
Skills Acrobatics +5, Athletics +4
Senses Passive Perception 10
Languages Common, Abyssal, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 30000 cp. Eye agate (5 gp). Deep green spinel (100 gp). Brown-green garnet (100 gp). Fire opal (900 gp). 1 Minor magic item.


Social Check DCs


Gomory Rowley, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat, and he perpetually has his hand crossbow ready. His white hair is drawn into a tight pony tail with a dagger scrunchie. His amber eyes lackadaisically let the world flow into them.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He plays an instrument quite well.

History: The child of a Animal Trainer, who enjoyed hunting, Gomory was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He has never given up on his singing dream.

Motivation: To share knowledge with the world; and wants to work out more often

Ideals: Fighting, Passionate, Artistic, Logical. Bonds: Nature. Occupation: Barber

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gomory Rowley, Male Human Cleric 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills Religion +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Alston, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally well dressed albeit a few years behind the times. He has styled his auburn hair well, parting it to the left. He wears round tiny glasses practically rammed into his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gifted from a young age, Percival studied abroad. He moved from fad to fad and when he turned 15 he discovered music. He was granted divine powers by his dying sister.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Gifted, Artistic. Flaws: Antagonistic, Fearful. Bonds: Attractive. Occupation: Bookbinder

Voice: Excited and jittery

Attributes [hide]

Percival Alston, Male Human Bard 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)9 (-1) 17 (+3)12 (+1)
Skills Deception +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3100 sp.


Social Check DCs


Randal Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair is cut short with large spiked bangs in the front. This gray eyed southerner is not easily forgotten.

Personality: While he acts the brute, he is far gentler than he would appear. He invites people to come help in his community garden.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Randal was left his mother's suit of armor and trained in its use and care. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting, Philantrophist. Bonds: Attractive, Military. Occupation: Performer

Voice: Nasally tone

Attributes [hide]

Randal Kinsley, Male Human Ranger 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 17 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)9 (-1) 18 (+4)15 (+2)
Skills Insight +7, Intimidation +5
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 60000 cp.


Social Check DCs

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