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NPC Generator

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Advanced [show]


Peter Upton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He likes to wear red tank tops with brown pants. His chestnut hair is unkempt and raggedy. His face is covered beneath a completely black helmet.

Personality: Always inclined to offer people food he seems plenty friendly. He cannot resist a sob story and will often dote over anyone who has one.

History: Peter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and to protect his home

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Knight

Voice: Excited and jittery

Attributes [hide]

Peter Upton, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)12 (+1) 17 (+3)11 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Rose (50 gp). Silver pearl (50 gp). Brown-green garnet (50 gp). Brown-green garnet (50 gp). 1 Everburning torch. 1 Everburning torch. 1 Smokesticks. 2 Alchemist’s fire.


Social Check DCs


Solomon Dayton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fancy grey suit. With a patchy chestnut beard and wild chestnut hair. His eyes, though not visible through his cowl, are violet.

Personality: He is very quiet and rarely speaks above a whisper. He is able to make almost anything out of random pieces of junk.

History: He was born in the east, but his parents moved at a very young age to the south. His parents enrolled him in a Monk school at a young age so that he could practice his necromantic talents. He then took over the family business and is one of the better Interpreter for hire.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and further expansion of business

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Immigrant, Job, Debt. Occupation: Interpreter

Voice: Low rumbling, strings words together

Attributes [hide]

Solomon Dayton, Male Human Monk 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 7 (-2)16 (+3) 10 (+0)12 (+1)
Skills Acrobatics +5, Medicine +2
Senses Passive Perception 10
Languages Common, Aquan, Gnome, Giant
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Everard Adley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He wears a deerstalker hat to cover his moderate length brown hair. His eyes are gray.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a pair of adventurers, Everard grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Adventurer, Immigrant. Occupation: Miner

Voice: German accent

Attributes [hide]

Everard Adley, Male Human Sorcerer 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 18 (+4)7 (-2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 1 Masterwork Heavy steel shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Raymond Redfield, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries a battered monstrous two handed axe and tarnished halberd as well. His red hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: Raymond is depressed about a lot of things. He tends to be a nihilist. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Revenge; and many brigands want him driven away

Ideals: Fighting. Flaws: Depressed, Disease. Bonds: Job, Enemies. Occupation: Layabout

Voice: Old Prospector

Attributes [hide]

Raymond Redfield, Male Human Adept 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)9 (-1) 13 (+1)15 (+2)
Skills Animal Handling +3, Athletics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp.


Social Check DCs


Shane Beckwith, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His whole body is exceptionally muscular. His hair is cut close to his head. His amber eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily eccentric. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born blind and as such lacked many opportunities for work. His first spouse was a Scribe, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been a successful dealer in antiques buying low and selling high.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and doesn't want to be a interpreter and was forced into it by his family

Ideals: Entrepeneur. Flaws: Insane, Disease. Bonds: Immigrant, Family, Debt. Occupation: Interpreter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Shane Beckwith, Male Human Commoner 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)11 (+0) 16 (+3)14 (+2)
Skills Religion +2, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Bloodstone (20 gp). Amethyst (50 gp). Deep blue spinel (300 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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