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NPC Generator

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Advanced [show]


Anthony Crawford, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is constantly adorned with expensive silk clothing, often dyed in bright yellow and brown, and wears rings and necklaces with large, colorful gems. Beneath his clothing is a huge mess of scar tissue. He has shaved his head bald. His eyes are likewise violet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with his god.

History: Born to a pair of adventurers, Anthony grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He has built up a small fortune and can afford his own way.

Motivation: A deep hatred of orcs; and a need for knowledge about a nearby landmark

Flaws: Shy. Bonds: Rich, Slave, Religious, Adventurer, Enemies. Occupation: Merchant

Voice: Spits and sputters

Attributes [hide]

Anthony Crawford, Male Human Sorcerer 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)11 (+0) 16 (+3)10 (+0)
Skills History +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 400 gp.


Social Check DCs


Theodoric Bing, Male Human [Permalink]

Personal [hide]

Description: He wears just a white suit. His silver hair is cut short. His amber eyes are passionate and lively.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bather arts, while his mother instructed him in etiquette, music and courtly manner. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Retire the richest man in the south; and his relatives are trying to arrange a marriage

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Bather

Voice: Jamaican accent

Attributes [hide]

Theodoric Bing, Male Human Expert 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 12 (+1)17 (+3) 12 (+1)13 (+1)
Skills Acrobatics +6, Investigation +5
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Abyssal
Attacks Melee -1 / 1d8-3, Ranged +6 / 1d8+4, Grapple +5

Possessions: 400 gp.


Social Check DCs


Gerald Fidget, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears an entirely white suit with green socks and a vest with buckled shoes. He wears his white hair up in a very large beehive style do. His violet eyes have a joyful gleam in them most of the time.

Personality: While he acts the brute, he is far gentler than he would appear. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He got into the Mason business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He struck the Mason job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and to reunite with his absent father

Ideals: Fighting. Bonds: Adventurer, Job, Family. Occupation: Mason

Voice: German accent

Attributes [hide]

Gerald Fidget, Male Human Barbarian 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 7 (-2)13 (+1) 7 (-2)13 (+1)
Skills Animal Handling +0, Performance +3
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 40 pp.


Social Check DCs


Peter Winthrop, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a green broad hat and green clothes. He has a long blonde beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. The war was a terrible time for him, and Peter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Peter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Masseuse like his father before him.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Flaws: Shy, Depressed. Bonds: Immigrant, Military, Poor, Job. Occupation: Masseuse

Voice: High pitched and raspy

Attributes [hide]

Peter Winthrop, Male Human Adept 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 25 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)11 (+0) 7 (-2)10 (+0)
Skills Insight +1, Stealth +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1200 gp.


Social Check DCs


Balimaar Spaulding, Male Human [Permalink]

Personal [hide]

Description: He wears a green vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his green boots flare out at the collars. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Sold as a small child to a brothel owner, Balimaar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He dropped out of school before completing his studies. He then took over the family business and is one of the better Tailor for hire.

Motivation: Further expansion of business; and to get a good night's sleep

Ideals: Logical. Flaws: Insomniac, Forgetful. Bonds: Job, Mentor. Occupation: Tailor

Voice: Tuts and clicks tongue

Attributes [hide]

Balimaar Spaulding, Male Human Fighter 8
Medium (5'0") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 40 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 7 (-2)11 (+0) 10 (+0)11 (+0)
Skills Religion +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1600 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Brass mug with jade inlays (400 gp).


Social Check DCs

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