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Advanced [show]


Balimaar Kenley, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting tan shirt and pants. He carries a battered bastard sword and tarnished sickle as well. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During his travels, Balimaar and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Balimaar discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Balimaar fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To reunite with his old friends; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Adventurer, Slave. Occupation: Dyer

Voice: Nasally tone

Attributes [hide]

Balimaar Kenley, Male Human Rogue 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)12 (+1) 9 (-1)13 (+1)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Bertram Cornish, Male Human [Permalink]

Personal [hide]

Description: This man wears baggy red pantaloons and a brown scarf, and sports empty pouches on his belt. He has a long red beard with little hanging trinkets. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is fixated on the number 40. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was always a brilliant, if unscrupulous mind. His father was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Logical, Impeccable. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Fletcher

Voice: Uses lots of figures of speech

Attributes [hide]

Bertram Cornish, Male Human Bard 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)8 (-1) 8 (-1)15 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Lewis Snowdon, Male Human [Permalink]

Personal [hide]

Description: He wears violet trousers with black and red striped suspenders. He wears various colorful collared shirts. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was a soldier and died while he was still young. Lewis was left his mother's suit of armor and trained in its use and care. He has gone from town to town working and never settling down anywhere, but has fallen for a local Masseuse. He hasn't told them the truth, but wants to settle down with them.

Motivation: Sabotage a competitor; and he has money and likes to spend it

Ideals: Philantrophist. Bonds: Military, Rich, Has a crush, Job. Occupation: Tanner

Voice: Draws out vowels

Attributes [hide]

Lewis Snowdon, Male Human Rogue 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)17 (+3) 14 (+2)16 (+3)
Skills Perception +5, Persuasion +6
Senses Passive Perception 16
Languages Common, Druidic, Undercommon, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Lewis Hale, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses well, typically a more casual-formal manner. With a patchy golden beard and wild golden hair. He is baby faced.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born blind and as such lacked many opportunities for work. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Lewis and his spouse have recently divorced.

Motivation: Marry his sister to traveling adventurers.

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive, Family. Occupation: Interpreter

Voice: Soothing and warm

Attributes [hide]

Lewis Hale, Male Human Cleric 8
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 6 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 5 (-3)12 (+1) 13 (+1)10 (+0)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 180 pp. Star rose quartz (20 gp). Eye agate (12 gp).


Social Check DCs


Trym Winchester, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears just a yellow suit. His head has been shaved. He wears a mask on his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of southern immigrants he idolized his mother. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Ugly, Cynical. Bonds: Religious, Immigrant. Occupation: Barkeep

Voice: Nasally tone

Attributes [hide]

Trym Winchester, Male Human Fighter 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)12 (+1) 12 (+1)12 (+1)
Skills Deception +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp. Zircon (70 gp). Chrysoprase (70 gp).


Social Check DCs

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