Bernard Rodney, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a violet cloak and cross-gartered black stockings. He wears his white hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: The child of a Shoemaker, who enjoyed hunting, Bernard was taken on many hunting expeditions. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He hasn't been sleeping well lately.
Motivation: Regain custody of his son.
Flaws: Insomniac, Disease, Fearful. Bonds: Nature, Family. Occupation: Detective
Voice: Soft and mumbly
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Draconic, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 21000 cp. 1 Minor magic item.
Dustin Lindsey, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is golden and very short. He has amber eyes and a grey hat with a violet feather.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a ruthless business man, a trait he acquired from his father.
History: Dustin lived on a farm with his father, near the main road leading to a nearby town. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and doesn't want to be a sailor and was forced into it by his family
Ideals: Entrepeneur. Bonds: Attractive, Adventurer, Family. Occupation: Sailor
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 8 (-1) | 11 (+0) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Aquan, Goblin
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Rich purple corundum (600 gp). Pink pearl (90 gp).
Raymond Wheatley, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He has styled his auburn hair well, parting it to the left. His eyes are likewise brown.
Personality: Raymond speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Raymond is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was raised by priests from a young age. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.
Motivation: He doesn't get along with people that don't share his tastes; and marry his sister to traveling adventurers
Ideals: Impeccable. Bonds: Attractive, Family, Religious, Mentor. Occupation: Doctor
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 4 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 2100 sp. Eye agate (5 gp).
Heward Southey, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of luck around his neck, and a whip on his belt. He carries a battered axe and tarnished whip as well. He has a small bristly mustache and wavy white hair. His face is covered beneath a completely black helmet.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in a small village he learned the ways of the warrior from his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is untrained/undisciplined, which makes him dangerous.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle
Ideals: Fighting, Professionalism. Flaws: Depressed, Insane. Occupation: Herbalist
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 7 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 90 pp. Rhodochrosite (15 gp). Fiery yellow corundum (400 gp). 1 Darkwood Shield.
Raymond Clayden, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fancy blue suit. His hair is always cut to a buzz. His eyes are green.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. During his travels, Raymond and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Raymond discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Raymond fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Wants a kiss; and he's repulsed by the pc
Ideals: Joker. Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer, Has a crush. Occupation: Dilettante
Voice: Sore throat, cough
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 44000 sp.
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