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Advanced [show]


Tim Kirby, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. He carries a battered trident and tarnished longsword as well. His silver hair is cut short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He speaks before he thinks and is too direct. He is obsessed with a lost civilization.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Brewer arts, while his mother instructed him in etiquette, music and courtly manner. Tim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now mingles about in high society.

Motivation: To prove his worth to the world.

Ideals: Fighting. Flaws: Insomniac, Impulsive. Bonds: Adventurer, Rich. Occupation: Brewer

Voice: Sighs a lot, exhausted

Attributes [hide]

Tim Kirby, Male Human Ranger 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)11 (+0) 7 (-2)12 (+1)
Skills Athletics +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1800 sp.


Social Check DCs


Percival Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally shirtless and showing off his tattooed chest. He has a small bristly mustache and wavy white hair. His fierce gray eyes like to dwell on things.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Percival was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His childhood dream was to be a Banker, but he was a colossal failure. He has worked as a Detective like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and a deep hatred of goblins

Flaws: Mundane, Fearful. Bonds: Immigrant, Poor, Job, Enemies. Occupation: Detective

Voice: growls and snarls, animalistic

Attributes [hide]

Percival Mitchell, Male Human Sorcerer 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Persuasion +4, Survival +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is physically well-built. He has styled his chestnut hair well, parting it to the left. He tend to wears goggles to shield his eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break.

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Adventurer, Mentor. Occupation: Locksmith

Voice: Old thin voice

Attributes [hide]

Geoffrey Kitchur, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 18 (+4)12 (+1) 14 (+2)13 (+1)
Skills Athletics +4, Deception +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +3

Possessions: Embroidered and bejeweled glove (1000 gp). Jeweled anklet (1000 gp). Embroidered and bejeweled glove (1000 gp).


Social Check DCs


Diggory Easton, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing a tight black one piece outfit complete with pants, hood, and a cape, he is not a threatening figure. He has brown hair. He is very pretty but has cold, dead eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He is harsh and unforgiving.

History: He was born to loving parents in a slum to the west. He was taken as a slave by a traveling circus and forced to perform He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Poor, Slave. Occupation: Beggar

Voice: Sensual and smooth

Attributes [hide]

Diggory Easton, Male Human Ranger 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)12 (+1) 15 (+2)14 (+2)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Wymar Huckabee, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear green tank tops with violet pants. His red hair, when down, is lengthy. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Philantrophist. Flaws: Addict, Antagonistic, Shy. Occupation: Armorer

Voice: Cold and demanding tone

Attributes [hide]

Wymar Huckabee, Male Human Monk 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)7 (-2) 11 (+0)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs

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