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Advanced [show]


Hunter Remington, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tattered old clothes, and is pretty ugly. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the north. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born several months after his father was called into army service. Over the years he perfected his riding and shooting skills. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and he wants nothing more than to rejoin the army

Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Military, Nature. Occupation: Jeweler

Voice: Speaks with lips pursed

Attributes [hide]

Hunter Remington, Male Human Cleric 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)10 (+0) 14 (+2)9 (-1)
Skills History +2, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1 Silk rope. 1 Simple lock. 1 Magnifying glass.


Social Check DCs


Justin Remington, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His long white hair is drawn into a two foot long braid. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He can speak with the recently deceased. He is a logical person and will generally grow upset if things defy logic and science.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. After coming to the age of reason, Justin took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by illithids. Justin was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Many illithids want him driven away.

Ideals: Gifted, Logical. Bonds: Attractive, Religious, Enemies. Occupation: Barkeep

Voice: Speaks through clenched teeth

Attributes [hide]

Justin Remington, Male Human Rogue 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)15 (+2) 13 (+1)10 (+0)
Skills Perception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Druidic, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Norman Harley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and black handkerchief worn on his left side. He carries with him a set of longbows, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His hair is brown and curly. He has gleaming, smiling green eyes.

Personality: Eccentric and domineering, Norman will drive conversation. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: When he was but 3 years old his parents immigrated from the west. In his 17th year, his parents were killed by a gnolls raid, leaving Norman alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Norman was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and wants to raise his children well

Ideals: Fighting, Extrovert. Flaws: Impulsive. Bonds: Immigrant, Enemies, Family. Occupation: Navigator

Voice: Thin and wheezing

Attributes [hide]

Norman Harley, Male Human Druid 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)17 (+3) 13 (+1)9 (-1)
Skills Investigation +6, Performance +2
Senses Passive Perception 11
Languages Common, Abyssal, Terran, Orc
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Harrington, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears a black shirt with thin brown vertical stripes and green pants. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He enjoys reading and quiet.

History: He was born in the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Marry his sister to traveling adventurers; and to share knowledge with the world

Ideals: Logical. Flaws: Emotional. Bonds: Attractive, Immigrant, Nature. Occupation: Sculptor

Voice: Middle-eastern accent

Attributes [hide]

Peter Harrington, Male Human Rogue 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 8 (-1)14 (+2) 8 (-1)4 (-3)
Skills Athletics +6, Insight +1
Senses Passive Perception 9
Languages Common, Gnome, Elven
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Large well-done wool tapestry (100 gp). Silver chalice with lapis lazuli gems (140 gp). Gold dragon comb with red garnet eye (300 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Adam Charlton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. With bright golden hair and a scraggly beard. He has several tiny sapphire earrings on each ear.

Personality: He exudes charisma. He is a tour de force of persuasion. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: He is greedy; and he is terrified, and will act out of fear

Flaws: Fearful, Disease, Insomniac. Bonds: Attractive, Rich. Occupation: Layabout

Voice: Booming voice

Attributes [hide]

Adam Charlton, Male Human Warrior 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 9 (-1)9 (-1) 10 (+0)11 (+0)
Skills Acrobatics -1, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1

Possessions: 200 gp. 7 Acid flasks.


Social Check DCs

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