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NPC Generator

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Advanced [show]


Theodoric Fidget, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in an above average manner. He has shaved his head bald. His blue eyes peer out from beneath his small blue hat.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born on a small isolated farm. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Mortician for the past few years.

Motivation: To be a Adventurer again.

Flaws: Antagonistic. Bonds: Attractive, Family, Nature, Job. Occupation: Mortician

Voice: High pitched, excited

Attributes [hide]

Theodoric Fidget, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)15 (+2) 13 (+1)16 (+3)
Skills Deception +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Alexandre Weston, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man wears a worn and beaten armor. His golden hair is cut short with large spiked bangs in the front. His eyes are green.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Alexandre grew up listening to his mother's many stories. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Flaws: Selfish, Shy. Bonds: Adventurer, Religious, Enemies. Occupation: Guard

Voice: Tuts and clicks tongue

Attributes [hide]

Alexandre Weston, Male Human Fighter 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 36 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)10 (+0) 13 (+1)13 (+1)
Skills Intimidation +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 70000 cp.


Social Check DCs


Wymar Watson, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a tan collared shirt and black pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He is tall, broad shouldered and powerfully built. His moppish red hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. The war was a terrible time for him, and Wymar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. As a young adult he joined a group advocating for an improvement in Human conditions. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to giants.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Optimist. Flaws: Depressed, Racist. Bonds: Military, Slave. Occupation: Courier

Voice: Sighs a lot, exhausted

Attributes [hide]

Wymar Watson, Male Human Warlock 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)17 (+3) 17 (+3)15 (+2)
Skills Intimidation +5, Medicine +6
Senses Passive Perception 13
Languages Common, Gnoll, Halfling, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Peyton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a robe, a symbol of death around his neck, and a crossbow on his belt. He has no hair. His eyes are amber and he is always smoking a pipe.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His father raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bather. He struck the Bather job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Job, Nature. Occupation: Bather

Voice: Low rumbling, strings words together

Attributes [hide]

Nicholas Peyton, Male Human Druid 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 8 (-1)8 (-1) 8 (-1)10 (+0)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Cory Vance, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his chestnut hair in a flapper bob. His eyes are violet and he is always smoking a pipe.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Cory is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was raised in a island tribe. His father was a soldier and died while he was still young. Cory was left his father's suit of armor and trained in its use and care. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: An old rival family wants him found.

Flaws: Depressed. Bonds: Adventurer, Family, Nature, Military. Occupation: Mason

Voice: Speaks with lips pursed

Attributes [hide]

Cory Vance, Male Human Monk 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)12 (+1) 11 (+0)12 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp. 1 Half-Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs

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