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NPC Generator

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Advanced [show]


Godfrey Hastings, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He sports brown clothing, slightly heavier than average wear. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are brown and catlike.

Personality: Confrontational and typically high on some drug or another. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: From birth he was tutored by a cruel and relentless mentor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's also a talented Spy, but doesn't like to broadcast it.

Motivation: To reunite with his old friends; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Addict. Bonds: Mentor, Job, Adventurer. Occupation: Knight

Voice: Spanish accent

Attributes [hide]

Godfrey Hastings, Male Human Paladin 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 16 (+3)14 (+2) 10 (+0)13 (+1)
Skills Athletics +6, Deception +3
Senses Passive Perception 10
Languages Common, Giant, Goblin
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 11000 sp.


Social Check DCs


Theobald Sherwood, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tattered old clothes. His brown hair is matted, messy, and big. His green eyes lackadaisically let the world flow into them.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the north. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Theobald and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally; and his relatives are trying to arrange a marriage

Ideals: Justice. Flaws: Ugly, Antagonistic, Insane. Bonds: Immigrant. Occupation: Spice Merchant

Voice: Italian accent

Attributes [hide]

Theobald Sherwood, Male Human Sorcerer 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)16 (+3) 10 (+0)13 (+1)
Skills Acrobatics +5, Nature +6
Senses Passive Perception 10
Languages Common, Ignan, Auran, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 700 gp. Jet (50 gp). Obsidian (13 gp). Rich purple corundum (1000 gp). Smoky quartz (50 gp). 1 Minor magic item.


Social Check DCs


Randal Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of morningstars, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is witty, but his monotone delivery comes off as unnerving He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Randal lived on a farm with his father, near the main road leading to a nearby town. He was an apprentice working in his father's forge. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and further expansion of business

Ideals: Fighting, Joker. Bonds: Attractive, Job, Family. Occupation: Cook

Voice: American accent

Attributes [hide]

Randal Bradshaw, Male Human Adept 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)7 (-2) 16 (+3)7 (-2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: Just what you see.


Social Check DCs


Robert Darlington, Male Human [Permalink]

Personal [hide]

Description: He has a large grey mantle and cape that has been intricately interwoven into his brown robe. He is portly but not overly obese. His small hat is riddled with cuts and holes. He has amber eyes and a grey hat with a brown feather.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He believes the world needs to unite to get rid of dire rats once and for all.

History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the south was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Robert was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: To clean up the streets; and a deep hatred of dire rats

Flaws: Ugly. Bonds: Guardian, Enemies, Poor, Immigrant. Occupation: Architect

Voice: Creaky witch voice

Attributes [hide]

Robert Darlington, Male Human Druid 8
Medium (5'10") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)15 (+2) 15 (+2)14 (+2)
Skills Intimidation +5, Survival +5
Senses Passive Perception 12
Languages Common, Giant, Gnome
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 1000 gp.


Social Check DCs


Ernest Beckwith, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a simple brown robe with grey stripes complete with hood. He is tall, broad shouldered and powerfully built. He has shaved his head bald. His blue unseeing eyes seem to look past you.

Personality: Prone to second guessing himself, he comes off as nervous. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born blind and as such lacked many opportunities for work. His father took him hunting and taught him how to get in the mind of other creatures. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and to protect his home

Flaws: Disease, Shy, Fearful. Bonds: Nature, Guardian. Occupation: Glassblower

Voice: Timid voice

Attributes [hide]

Ernest Beckwith, Male Human Barbarian 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 49 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)13 (+1) 13 (+1)11 (+0)
Skills Deception +3, Insight +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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