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NPC Generator

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Advanced [show]


Richard Bristol, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a large violet jacket. His chestnut hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: Calm and collected, he is a well trained Barrister. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He is the product a well kept family trust fund and as such has never really known need. His first spouse was a Interpreter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants nothing more than to rejoin the army; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Mundane. Bonds: Job, Family, Rich, Military. Occupation: Barrister

Voice: Prounounces S like Z

Attributes [hide]

Richard Bristol, Male Human Barbarian 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 17 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)9 (-1) 8 (-1)9 (-1)
Skills Arcana +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 50 pp.


Social Check DCs


Jocelyn Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a black coat over a red low-cut shirt, and a Stetson hat upon his head. His hair is cut close to his head. He has green eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: When he was but 3 years old his parents immigrated from the south. Because his father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He now spends his time doing works of charity.

Motivation: A strong sense of loyalty to Human people; and many dire rats want him driven away

Ideals: Philantrophist, Extrovert. Flaws: Racist. Bonds: Immigrant, Enemies. Occupation: Tailor

Voice: Low range voice

Attributes [hide]

Jocelyn Spaulding, Male Human Monk 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)11 (+0) 9 (-1)18 (+4)
Skills Perception +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Charles England, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a black armored body suit, with a simple yellow line shooting up and back down. He has a small bristly mustache and wavy brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is able to fit into much smaller and tighter spaces than normal.

History: Charles was raised in a hard working conservative environment. He worked as a nervous Spy and found it very stressful. He has drifted from career to career and currently works as a Spy.

Motivation: Wants to work out more often; and expand his business

Ideals: Athletic, Joker, Gifted. Bonds: Job. Occupation: Spy

Voice: Aggressive tone

Attributes [hide]

Charles England, Male Human Paladin 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)18 (+4) 16 (+3)11 (+0)
Skills History +6, Persuasion +2
Senses Passive Perception 13
Languages Common, Halfling, Elven, Goblin, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 cp.


Social Check DCs


Gerald Sheldon, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear green pants and tee shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His broad hat is riddled with cuts and holes. His amber eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Gerald will drive conversation. He is obsessed with a lost civilization.

History: Sold as a small child to a necromancer, Gerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was a mechanic, and taught him how to fix just about anything. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Extrovert, Persistence. Flaws: Ugly. Bonds: Adventurer, Mentor. Occupation: Scribe

Voice: Scandinavian accent

Attributes [hide]

Gerald Sheldon, Male Human Warlock 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)5 (-3) 12 (+1)12 (+1)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 400 gp. 1 Half-Plate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Wymar Dalton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears skinny pants and wears a blue and brown robe with the hood down. He wears his black hair up in a very large beehive style do. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Wymar is combative with any and all who dare try his patience in the slightest.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: He loathes his own lifestyle; and regain custody of his son

Ideals: Joker, Justice, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Ruler

Voice: Scottish accent

Attributes [hide]

Wymar Dalton, Male Human Fighter 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)7 (-2) 9 (-1)13 (+1)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +2

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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