Manfred Appleton, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a brown armored body suit, with a simple tan line shooting up and back down. His black hair is knotted and matted. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Manfred is depressed about a lot of things. He tends to be a nihilist. He also is a firm believer in the manly ideal.
History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.
Motivation: To prove his worth to the world.
Flaws: Addict, Depressed, Impulsive. Bonds: Poor. Occupation: Hunter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 12 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3
Possessions: 400 gp.
Anthony Stapleton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears light armors faded through time and improper care. He wears a broad hat to cover his moderate length white hair. His ears are large.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born to loving parents in a slum to the east. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love; and he's attracted to the pc
Ideals: Fighting. Flaws: Ugly. Bonds: Poor, In love. Occupation: Tailor
Voice: Strong lisp
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 79 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Charles Shirley, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is singed and shortened. He tend to wears goggles to shield his eyes.
Personality: Overbrimming with self-confidence, Charles isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a ruthless business man, a trait he acquired from his mother.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Bellfounder mother left him crippled. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Retire the richest man in the south; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Impeccable, Entrepeneur. Flaws: Ugly, Disease. Occupation: Miner
Voice: Hissing voice
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 9 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 7 (-2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 5000 sp. Onyx (80 gp). Violet garnet (700 gp). Lapis lazuli (4 gp).
Robert Clifford, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses like a well dressed Spy does. His red hair is drawn into a tight pony tail with a dagger scrunchie. He has blue eyes.
Personality: He exudes charisma. He is a tour de force of persuasion. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit men.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Spy and found it very stressful. He tends to his Spy job now, and dutifully fulfills any obligations he has.
Motivation: He has passion for adventuring and risk; and he is unsatisfied with his job
Bonds: Job, Attractive, Has a crush, Adventurer, Military. Occupation: Spy
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 10 (+0) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 8 Acid flasks.
John Hartford, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Doctor does, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His black hair is matted, messy, and big. His eyes are likewise amber.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He now spends his time doing works of charity.
Motivation: Expand his business; and sabotage a competitor
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Job, Rich. Occupation: Doctor
Voice: Creaky witch voice
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 44 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 14 (+2) | 4 (-3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp. Banded agate (13 gp). Citrine (60 gp). Citrine (60 gp). Lapis lazuli (13 gp).
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Their contribution stands as a beacon of hope for all adventurers!