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NPC Generator

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Advanced [show]


Justin Branson, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His skin is fair and his fingers are delicate and long. His tied-back hair is black. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Retire the richest man in the north; and to end his boredom

Ideals: Fighting, Entrepeneur. Flaws: Mundane, Antagonistic. Bonds: Attractive. Occupation: Marshal

Voice: Dutch accent

Attributes [hide]

Justin Branson, Male Human Aristocrat 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)18 (+4) 15 (+2)7 (-2)
Skills Investigation +6, Religion +6
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Draconic, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Tim Acton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears long strands of amber and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair is smooth and relatively long. His hazel eyes are slightly larger than normal.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He misses his home and complains about the freezing weather, even in summer.

History: He is the product a well kept family trust fund and as such has never really known need. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has been a successful dealer in antiques buying low and selling high.

Motivation: To be a Banker again.

Ideals: Entrepeneur. Bonds: Rich, Immigrant, Job, Debt. Occupation: Bowyer

Voice: Irish accent

Attributes [hide]

Tim Acton, Male Human Monk 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)18 (+4) 8 (-1)10 (+0)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnoll, Elven, Aquan, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 6000 sp.


Social Check DCs


Adelard Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, and he perpetually has his flail ready. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: His tongue was cut out and he uses sign language. He is a ruthless business man, a trait he acquired from his mother.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his youth he was a Spice Merchant, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's repulsed by the PC; and he's attracted to the pc

Ideals: Fighting, Entrepeneur. Flaws: Disease, Antagonistic, PTSD. Bonds: Poor. Occupation: Jeweler

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Adelard Hallewell, Male Human Warlock 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)10 (+0) 3 (-4)14 (+2)
Skills Animal Handling -2, Perception -2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp. Large well-done wool tapestry (500 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). 1 Climber’s kit. 1 Magnifying glass.


Social Check DCs


Henry Kendall, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a simple white robe with yellow stripes complete with hood and is in decent physical shape. He wears a small hat to cover his moderate length blonde hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is irascible and easily irritated. He is lazy and tries to find solutions quickly.

History: Born to a Ruler, his father struggled to pay the bills. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Henry and his spouse have recently divorced.

Motivation: Many drow want him driven away; and someone believes him a fraud

Flaws: Antagonistic, Lazy. Bonds: Attractive, Poor, Enemies. Occupation: Fletcher

Voice: Complex vocabulary, royal

Attributes [hide]

Henry Kendall, Male Human Rogue 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)14 (+2) 15 (+2)12 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Draconic, Elven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 80 pp.


Social Check DCs


Charles Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, brown, dusty cloak. He has wavy golden hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants to get laid; and he would like to get married and retire

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic, Secretive. Bonds: Rich, Has a crush. Occupation: Seamstress

Voice: Timid voice

Attributes [hide]

Charles Wordsworth, Male Human Adept 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)11 (+0) 14 (+2)15 (+2)
Skills Athletics +4, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs

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