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Cory Perry, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is tall, broad shouldered and powerfully built. His hair is long and brown with streaks of white, and is pulled back with small blue clips. His beard is white, braided, and well cared for. His green eyes have a joyful gleam in them most of the time.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a Navigator, his father struggled to pay the bills. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Opinionated, Persistence. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Priest

Voice: Scandinavian accent

Attributes [hide]

Cory Perry, Male Human Bard 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)16 (+3) 10 (+0)12 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Druidic, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 500 gp. Malachite (14 gp). Fiery yellow corundum (600 gp). Golden yellow topaz (500 gp).


Social Check DCs


John Anderton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he usually wears his red robe and has his hand crossbow always slung over his shoulder. He wears his hair in dreadlocks. His eyes are violet and he is always smoking a pipe.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Sold as a small child to a wizard, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after John was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. John's father didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by goblins. John was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: A deep hatred of goblins; and several ex partners dislike his way of doing things and want revenge

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Mentor, Enemies. Occupation: Junk Dealer

Voice: Scratchy, weak

Attributes [hide]

John Anderton, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)16 (+3) 10 (+0)13 (+1)
Skills Deception +3, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 10 pp. Eye agate (12 gp). Rose (20 gp). Rhodochrosite (12 gp). 1 Minor magic item.


Social Check DCs


Manfred Barlow, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a tan Stetson hat and tan clothes. He wears a Stetson hat to cover his moderate length silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Manfred is depressed about a lot of things. He tends to be a nihilist. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. Due to his spouse's obsession with being a Armorer they were divorced and he won custody of their daughter. He worked as a Server, and he later adopted a second daughter.

Motivation: To share knowledge with the world; and his relatives are trying to arrange a marriage

Ideals: Logical. Flaws: Ugly, Depressed, Shy. Bonds: Religious, Family. Occupation: Server

Voice: Thin and wheezing

Attributes [hide]

Manfred Barlow, Male Human Druid 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)15 (+2) 14 (+2)16 (+3)
Skills Acrobatics +6, Insight +4
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 22000 cp.


Social Check DCs


Gomory Hayley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tattered old clothes. He wears his chestnut hair up. His fierce blue eyes like to dwell on things.

Personality: He is witty, but his monotone delivery comes off as unnerving The war was a terrible time for him, and Gomory does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He loathes his own lifestyle; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Flaws: Ugly, Depressed. Bonds: Military, Religious. Occupation: Merchant

Voice: Creaky witch voice

Attributes [hide]

Gomory Hayley, Male Human Expert 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)13 (+1) 7 (-2)14 (+2)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 20 pp. 1 Backpack. 1 Silk rope. 1 Good lock.


Social Check DCs


William Allerton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a long, black cloak. His black hair is greasy and uncared for. He has a dull look in his blue eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found

Flaws: Ugly, Emotional, Fearful. Bonds: Nature, Adventurer, Family. Occupation: Sailor

Voice: Rolls R's

Attributes [hide]

William Allerton, Male Human Warlock 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)6 (-2) 15 (+2)17 (+3)
Skills Acrobatics +4, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 4000 cp.


Social Check DCs

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