Gerard Denholm, Male Human [Permalink]
Personal [hide]
Description: He wears grey leather gloves, a grey jacket, and tight pants. He has a moderate pudge and is not very fit. His black hair is braided into rings. He wears crescent spectacles with a black brim.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: He was born blind and as such lacked many opportunities for work. In his 13th year, his parents were killed by a goblins raid, leaving Gerard alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He would like to get married and retire; and he has a crush on the local actor
Flaws: Depressed, Disease, Ugly. Bonds: Enemies, Has a crush. Occupation: Marshal
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 36 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 11 (+0) | 7 (-2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
Possessions: 4000 sp.
Gunter Wentworth, Male Human [Permalink]
Personal [hide]
Description: An older man who is wearing colorful clothing, dressed as a Marshal, he is not a threatening figure. His auburn hair is lengthy. His face is scarred and worn.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He always tries to repair and not replace. It was this mentality that drove him into the Marshal business.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was a mechanic, and taught him how to fix just about anything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's attracted to the PC; and he's in love
Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Rich, Adventurer, Has a crush. Occupation: Marshal
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 55 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Celestial, Druidic, Elven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 1100 gp. 1 Minor magic item.
John Rodney, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a faded coat and loose pants complete with broad hat. He wears his auburn hair up in a very large beehive style do. His eyes are gray and beady.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He also hits on women, regardless of circumstances.
History: The child of northern immigrants he idolized his mother. When money was particularly tight he was walking through alleys when he overheard a Herbalist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved; and he would like to get married and retire
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Has a crush, Immigrant. Occupation: Herbalist
Voice: Low range voice
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 9)
Armor Class 8
Hit Points 36 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 13 (+1) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +1 / 3d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 4 |
Possessions: 140 pp. 1 Minor magic item.
Roger Camden, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He dresses in collared shirts and wears a proper scarf over his head. His hair is brown, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born in a small village he learned the ways of the warrior from his mother. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Adventurer. Occupation: Gardener
Voice: Eastern European accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 13 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Golden yellow topaz (1400 gp). Lapis lazuli (15 gp).
Dustin Snape, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears baggy white pantaloons and a black scarf. His whole body is exceptionally muscular. His tied-back hair is brown. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He has a massive crush on the younger sibling of the Spy who has hired him part-time. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the south, but his parents moved at a very young age to the north. Cursed with vampirism at a very young age, Dustin has worked very hard to control his curse. He has worked as a Spy like his father before him.
Motivation: Wants a kiss; and he wants to get laid
Flaws: Disease. Bonds: Immigrant, Attractive, Has a crush, Job. Occupation: Spy
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 9 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 7 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Minor magic item. 1 Minor magic item.
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