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NPC Generator

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Advanced [show]


Thomas York, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a fancy blue suit, he is not a threatening figure. He keeps his silver hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He believes the world needs to unite to get rid of giants once and for all.

History: Thomas hails from a village terrorized by giants. He made a point of taking high paying jobs and getting most of it up front. He has never given up on his singing dream.

Motivation: He uses money and sex appeal to get what he needs; and he's looking for his big break

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Enemies, Adventurer, Rich. Occupation: Bounty Hunter

Voice: Dutch accent

Attributes [hide]

Thomas York, Male Human Fighter 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 60 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)16 (+3) 16 (+3)13 (+1)
Skills Acrobatics +4, Insight +6
Senses Passive Perception 13
Languages Common, Gnome, Orc, Ignan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +6

Possessions: 300 gp.


Social Check DCs


Gunter Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white hair is braided into rings. His eyes are likewise green. His teeth are white and perfect.

Personality: He has a massive crush on the younger sibling of the Masseuse who has hired him part-time. He is a font of random trivia from the lore and stories he has discovered

History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has money and likes to spend it.

Ideals: Logical. Bonds: Rich, Attractive, Has a crush, Mentor. Occupation: Masseuse

Voice: Speaks with a cold

Attributes [hide]

Gunter Bradshaw, Male Human Aristocrat 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)18 (+4) 13 (+1)14 (+2)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll, Giant, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1100 sp.


Social Check DCs


Bertram Rodney, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He prefers to wear flannel. His tied-back hair is auburn. He wears round tiny glasses practically rammed into his face.

Personality: He likes to make people angry or surprised. Further he is a bit of a stoner and is frequently out of it.

History: He was raised in a white middle class family as the only child. His childhood dream was to be a Gardener, but he was a colossal failure. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: He is content.

Ideals: Athletic. Flaws: Antagonistic, Addict, Mundane. Bonds: Job. Occupation: Mortician

Voice: Booming voice

Attributes [hide]

Bertram Rodney, Male Human Expert 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)12 (+1) 16 (+3)17 (+3)
Skills Arcana +3, History +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Nicholas Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He has brown eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He works hard and plays hard.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His homeland was ravaged by war and he spent much of his life rebuilding it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Flaws: Hedonist, Antagonistic, PTSD. Bonds: Attractive. Occupation: Bather

Voice: Thin and wheezing

Attributes [hide]

Nicholas Birkenhead, Male Human Monk 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 13 (+1)14 (+2) 15 (+2)10 (+0)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 40 pp.


Social Check DCs


Gerald Staurheim, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and a wedding ring on his left hand. His hair is blonde and very short. He wears crescent spectacles with a black brim.

Personality: Overbrimming with self-confidence, Gerald isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Gerald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now mingles about in high society.

Motivation: Wishes to resurrect an old love; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Hedonist. Bonds: Rich, In love, Slave, Military. Occupation: Crown-heir

Voice: German accent

Attributes [hide]

Gerald Staurheim, Male Human Bard 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)6 (-2) 15 (+2)17 (+3)
Skills Medicine +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs

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