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NPC Generator

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Advanced [show]


Guy Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. He carries with him a set of clubs on his belt, each one with a jet on the hilt. He wears a broad hat to cover his moderate length black hair. He wears round tiny glasses practically rammed into his face.

Personality: Abrasive and pushy, he has a hard time making friends. He cannot resist a sob story and will often dote over anyone who has one.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.

Motivation: Sabotage a competitor; and he's repulsed by the pc

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Mentor. Occupation: Unemployed

Voice: Soft and mumbly

Attributes [hide]

Guy Ainsley, Male Human Monk 9
Medium (6'2") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 55 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)18 (+4) 13 (+1)9 (-1)
Skills Investigation +7, Nature +7
Senses Passive Perception 11
Languages Common, Giant, Aquan, Auran, Goblin
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Chad Kimberley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'3" and is wearing colorful clothing, dressed as a Performer. With a patchy white beard and wild white hair. He has a tattooed face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Energy wise he seems alert and responsive.

History: Chad lived on a farm with his mother, near the main road leading to a nearby town. His childhood dream was to be a Knight, but he was a colossal failure. Since then, he has sought to make the best of life.

Motivation: He's in love; and to reunite with his absent mother

Ideals: Optimist, Professionalism. Bonds: Family, Job, Has a crush. Occupation: Performer

Voice: pre-pubescent

Attributes [hide]

Chad Kimberley, Male Human Bard 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)13 (+1) 13 (+1)9 (-1)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Kelsey, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He has no hair. He wears round tiny glasses practically rammed into his face.

Personality: He will rave to anyone who will listen. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He got into the Animal Trainer business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has worked as a Animal Trainer like his father before him.

Motivation: He has money and likes to spend it; and he's looking for his big break

Flaws: Ugly, Insane. Bonds: Rich, Job, Adventurer. Occupation: Animal Trainer

Voice: Uses lots of figures of speech

Attributes [hide]

Nicholas Kelsey, Male Human Barbarian 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 51 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 13 (+1)16 (+3) 8 (-1)11 (+0)
Skills Athletics +5
Senses Passive Perception 9
Languages Common, Undercommon, Giant, Druidic
Attacks Melee +5 / 2d6+2, Ranged +0 / 2d6-3, Grapple +5

Possessions: 800 gp. Large well-done wool tapestry (100 gp). 1 Minor magic item.


Social Check DCs


Miles Allerton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and is generally well dressed albeit a few years behind the times. His right leg appears badly burned and disfigured. His brown hair is lengthy. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Further he is a bit of a stoner and is frequently out of it.

History: Miles was born with his mother's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.

Motivation: He is not mentally stable, and does not behave rationally; and to settle down with his crush

Flaws: Addict, Shy. Bonds: Attractive, Poor. Occupation: Detective

Voice: American accent

Attributes [hide]

Miles Allerton, Male Human Wizard 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)14 (+2) 13 (+1)13 (+1)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Ignan, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Simon Blankley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses like a well dressed Locksmith does. With bright black hair and a scraggly beard. He has gleaming, smiling blue eyes.

Personality: He is almost excessively polite to everyone, even when angry. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He comes from a rich western family. Brilliant and gifted he never wanted to apply himself. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Shy. Bonds: Job, Rich, Adventurer. Occupation: Locksmith

Voice: Ums and uhs a lot

Attributes [hide]

Simon Blankley, Male Human Monk 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 10 (+0)9 (-1) 11 (+0)6 (-2)
Skills Perception +2, Performance +0
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs

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