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Advanced [show]


Guy Marston, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears clothing that is held on in multiple layers but all of it is in poor condition. He is tall, broad shouldered and powerfully built. His moppish chestnut hair is in a traditional bowl cut. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He never swears and excessively uses polite adverbs when speaking. He has all his life been fascinated with singing.

History: A powerful necromancer made him what he is. He moved from fad to fad and when he turned 15 he discovered singing. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to pay off his debts

Ideals: Optimist, Artistic. Flaws: Addict. Bonds: Poor, Mentor. Occupation: Adventurer

Voice: Boston accent

Attributes [hide]

Guy Marston, Male Human Ranger 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 15 (+2)7 (-2) 13 (+1)16 (+3)
Skills Arcana +0, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 23000 sp. 1 Half-Plate. 1 Masterwork Heavy wooden shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Theodoric Bentham, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a blue vest and prefers brown and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. With a patchy brown beard and wild brown hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A deeply religious man he believes everything happens for a reason. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found; and he has a rivalry with the church that dominates his actions

Flaws: Ugly. Bonds: Religious, Family, Mentor. Occupation: Bricklayer

Voice: Sighs a lot, exhausted

Attributes [hide]

Theodoric Bentham, Male Human Paladin 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 87 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 18 (+4)10 (+0) 11 (+0)9 (-1)
Skills Athletics +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 300 gp. Deep green spinel (150 gp). Alexandrite (200 gp). Eye agate (13 gp).


Social Check DCs


Gerard Tinley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears tattered old clothes. He has moderate length chestnut hair. He wears crescent spectacles with a black brim.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gerard is combative with any and all who dare try his patience in the slightest.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Gerard was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Ruler. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Family, Immigrant. Occupation: Ruler

Voice: Booming voice

Attributes [hide]

Gerard Tinley, Male Human Aristocrat 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)12 (+1) 7 (-2)12 (+1)
Skills Medicine +0, Religion +3
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 16000 cp.


Social Check DCs


Don Kendall, Male Human [Permalink]

Personal [hide]

Description: He wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. He carries with him a set of swords on his belt, each one with a amethyst on the hilt. His auburn hair is braided into rings. He is baby faced.

Personality: He is extraordinarily eccentric. He pushes his goals aggressively. He is also a coward if confronted.

History: Don was born with his mother's beautiful face. His childhood dream was to be a Carpenter, but he was a colossal failure. He then took over the family business and is one of the better Beggar for hire.

Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business

Ideals: Fighting. Flaws: Insane, Fearful. Bonds: Attractive, Job. Occupation: Beggar

Voice: Speaks like tongue is numb

Attributes [hide]

Don Kendall, Male Human Expert 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)9 (-1) 13 (+1)13 (+1)
Skills Athletics +3, History +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 sp. 1 Healer’s kit.


Social Check DCs


Jocelyn Radcliffe, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a blue vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his blue boots flare out at the collars. He has no hair. His eyes, though not visible through his cowl, are green.

Personality: He has always had a great fascination with Human culture. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and a strong sense of loyalty to human people

Ideals: Logical. Flaws: Ugly, Racist. Bonds: Slave, Adventurer. Occupation: Stylist

Voice: Speaks like tongue is numb

Attributes [hide]

Jocelyn Radcliffe, Male Human Barbarian 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 31 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)12 (+1) 11 (+0)16 (+3)
Skills Sleight of Hand +5, Survival +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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