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NPC Generator

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Advanced [show]


Everard Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears bulky white painted plate armor. He wears a colorful flower in his golden hair. His blue eyes dart from person to person.

Personality: Cocky and sure of himself, he believes he is the best Sellsword born in the past three hundred years. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has worked as a Sellsword like his father before him.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Fearful. Bonds: Attractive, Job, Immigrant, Family. Occupation: Sellsword

Voice: Middle-eastern accent

Attributes [hide]

Everard Roscoe, Male Human Warrior 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)11 (+0) 10 (+0)8 (-1)
Skills Animal Handling +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Everard Garfield, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he usually wears his yellow robe and has his lance always slung over his shoulder, and is pretty ugly. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are brown.

Personality: Everard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also has developed a complete distrust of the Map Maker profession.

History: Everard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From there he went from mercenary job to mercenary job. He struck the Knight job and began his own company from there.

Motivation: He wants to meet his childhood hero; and further expansion of business

Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Knight

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Everard Garfield, Male Human Warlock 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)14 (+2) 8 (-1)12 (+1)
Skills Athletics +2, Religion +4
Senses Passive Perception 9
Languages Common, Goblin, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 100 gp.


Social Check DCs


Roland Wade, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft black waves gently in the breeze. With bright brown hair and a scraggly beard. He wears a mask on his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Born in the north to a Soapmaker, Roland learned a great deal about his father's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has worked as a Soapmaker like his father before him.

Motivation: He has money and likes to spend it.

Ideals: Opinionated. Bonds: Rich, Immigrant, Enemies, Job. Occupation: Soapmaker

Voice: Posh accent

Attributes [hide]

Roland Wade, Male Human Monk 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 47 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)11 (+0) 17 (+3)4 (-3)
Skills Deception -1, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Don Graham, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally shirtless and showing off his tattooed chest. He has done his best to style his chestnut hair to look like a famous performer. His eyes are violet.

Personality: He is very quiet and rarely speaks above a whisper. He does not trust anyone and sleeps with one eye open.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. Some 2 years later his spouse died after the birth of his son. Heartbroken, Don never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: To get a good night's sleep; and he is greedy

Flaws: Shy, Insomniac. Bonds: Nature, In love, Rich. Occupation: Weaver

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Don Graham, Male Human Monk 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 12 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)11 (+0) 13 (+1)13 (+1)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Amethyst (110 gp). Sardonyx (20 gp). 1 Minor magic item.


Social Check DCs


Charles York, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He has a large blue mantle and cape that has been intricately interwoven into his black robe. He has a long blonde beard with little hanging trinkets. His eyes are blue.

Personality: He likes to make people angry or surprised. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised in a forest tribe. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.

Motivation: Meet up once more with his childhood friend.

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Nature, Adventurer. Occupation: Stableman

Voice: Italian accent

Attributes [hide]

Charles York, Male Human Ranger 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 7 (-2)12 (+1)
Skills History +3, Nature +3
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40 pp.


Social Check DCs

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