Alexandre Graeme, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and prefers to wear green pants and tee shirts. His skin is also unnaturally pale. He has white hair. His eyes are gray and he is always smoking a pipe.
Personality: He can speak with the recently deceased. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was raised by priests from a young age. His druidic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Religious, Mentor. Occupation: Spy
Voice: Spits words with contempt
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 30 pp.
Clerebold Hallewell, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a white shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His hair is chestnut and curly. He has amber eyes and a white hat with a black feather.
Personality: His tongue was cut out and he uses sign language. When he's not drinking or sleeping the drinks off, he's doing painting.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He has had some formal painting training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Artistic, Fighting. Flaws: Ugly, Disease. Bonds: Religious. Occupation: Glassblower
Voice: Old thin voice
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: Just what you see.
Trym Halsey, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many pastel ritualistic tattoos. He is well dressed, but even with his fine clothing he looks run-down. His brown hair is unkempt and raggedy. His face is scarred and worn.
Personality: He is a Bellfounder first and foremost. He believes firmly that knowledge should be universal. He is skeptical of what others tell him and is slow to trust.
History: Trym was raised in a hard working conservative environment. His father was very strict, and drilled into him lessons on being the perfect gentleman. He ran away from his former home and has been making his living as a Bellfounder for the past few years.
Motivation: Further expansion of business; and to be a unemployed again
Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Bellfounder
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 43 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: 900 gp.
Odo Sheldon, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he dresses in collared shirts and wears a proper scarf over his head. He has auburn hair. He is baby faced.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is harsh and unforgiving.
History: He was born a particularly ugly child, much to the horror of his parents. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Someone believes him a fraud; and he wants revenge against giants
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies. Occupation: Soapmaker
Voice: Nasally tone
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 22000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Justin Thorpe, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat, and carries axes. His hair is white, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.
Personality: He is mildly Human supremacist, though he does not identify as such. He always tries to repair and not replace. It was this mentality that drove him into the Tanner business.
History: Born in a small village he learned the ways of the warrior from his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tanner. He then took over the family business and is one of the better Tanner for hire.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Fighting, Persistence. Flaws: Racist. Bonds: Attractive, Job. Occupation: Tanner
Voice: Can't modulate volume
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp.
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