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NPC Generator

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Advanced [show]


Gomory Dryden, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a long, green cloak. His hair is golden and curly. His face is scarred and worn.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father took him hunting and taught him how to get in the mind of other creatures. He then took over the family business and is one of the better Interpreter for hire.

Motivation: To find somewhere to settle down; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Hedonist, Mundane. Bonds: Nature, Job. Occupation: Interpreter

Voice: Shortens vowels

Attributes [hide]

Gomory Dryden, Male Human Adept 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 12 (+1)14 (+2) 7 (-2)19 (+4)
Skills Athletics -1, Survival +0
Senses Passive Perception 8
Languages Common, Terran, Goblin
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Aldous Royston, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears long strands of emerald and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair is smooth and relatively long. He has several tiny emerald earrings on each ear.

Personality: He dislikes all the random violence that takes place in the south. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His mother raised him in a mountain cabin. Aldous liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Pacifist, Fighting. Flaws: Addict. Bonds: Rich, Nature. Occupation: Servant

Voice: Smoker's lung

Attributes [hide]

Aldous Royston, Male Human Cleric 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)17 (+3) 16 (+3)10 (+0)
Skills Athletics +3, Perception +5
Senses Passive Perception 15
Languages Common, Infernal, Gnoll, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 400 gp.


Social Check DCs


Theobald Dalton, Male Human [Permalink]

Personal [hide]

Description: A 6'3" southern man, he wears a lot of dark rich colors, with gold accents. His hair is short and auburn. He has a dull look in his amber eyes.

Personality: He likes to make people angry or surprised. He believes the world needs to unite to get rid of orcs once and for all.

History: Born in the south his family was never financially stable. A gifted student he started as a Barkeep, but he got bored and became a Performer. He ran away from his former home and has been making his living as a Performer for the past few years.

Motivation: He'd like to take his coworkers down a peg; and to be a barkeep again

Flaws: Antagonistic. Bonds: Attractive, Enemies, Poor, Job. Occupation: Performer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Theobald Dalton, Male Human Warlock 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)13 (+1) 11 (+0)9 (-1)
Skills Animal Handling +2, Athletics +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 10000 sp. Deep green spinel (110 gp). Blue quartz (6 gp). Coral (110 gp). 1 Minor magic item.


Social Check DCs


Kyle Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants, and sports empty pouches on his belt. His hair is blonde and curly. His brown eyes peer out from beneath his top green hat.

Personality: He has a massive crush on the younger sibling of the Guard who has hired him part-time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the west, but his parents moved at a very young age to the south. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has gone from town to town working and never settling down anywhere, but has fallen for a local Armorer. He hasn't told them the truth, but wants to settle down with them.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Joker. Bonds: Attractive, Has a crush, Immigrant, Debt, Job. Occupation: Guard

Voice: High pitched, excited

Attributes [hide]

Kyle Wordsworth, Male Human Rogue 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)14 (+2) 8 (-1)14 (+2)
Skills Insight +2, Medicine +2
Senses Passive Perception 9
Languages Common, Aquan, Terran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 6000 sp. A necklace of small pink pearls (1000 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Fire opal pendant on a fine gold chain (700 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp).


Social Check DCs


Roger Southey, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing the road beaten gear of a warrior. His brown hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Roger lived on a farm with his mother, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Herbalist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to raise his children well.

Ideals: Fighting. Flaws: Insane, Shy. Bonds: Military, Family, Poor. Occupation: Herbalist

Voice: Pronounces O like U

Attributes [hide]

Roger Southey, Male Human Aristocrat 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)9 (-1) 15 (+2)11 (+0)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 50 pp.


Social Check DCs

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