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NPC Generator

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Advanced [show]


Hunter Home, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His hair is blonde and curly. His brown eyes dart from person to person.

Personality: He is calm most of the time but flees social interaction. As long as the job gets done he does not care how it got done.

History: Hunter was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels the way he acts is they only way to get by in the world; and to be a bricklayer again

Ideals: Professionalism, Impeccable. Flaws: Shy. Bonds: Job. Occupation: Barrister

Voice: German accent

Attributes [hide]

Hunter Home, Male Human Barbarian 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Sylvan, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1600 sp.


Social Check DCs


Theodoric Bradly, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a broad hat to cover his moderate length red hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Theodoric speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He believes the world needs to unite to get rid of goblins once and for all.

History: Sold as a small child to a necromancer, Theodoric was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents enrolled him in a Expert school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying sister.

Motivation: Marry his sister to traveling adventurers; and to unite with his sister

Ideals: Impeccable, Gifted. Flaws: Addict. Bonds: Enemies, Mentor, Family. Occupation: Layabout

Voice: Draws out vowels

Attributes [hide]

Theodoric Bradly, Male Human Expert 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)14 (+2) 13 (+1)8 (-1)
Skills Insight +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Druidic, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Anthony Anderton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. He wears his hair in dreadlocks. His fierce violet eyes like to dwell on things.

Personality: He is mildly Human supremacist, though he does not identify as such. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born in the west. As a young adult he joined a group advocating for an improvement in Human conditions. Some 8 years later his spouse died after the birth of his son. Heartbroken, Anthony never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Optimist. Flaws: Racist. Bonds: Immigrant, In love, Religious. Occupation: Shoemaker

Voice: French accent

Attributes [hide]

Anthony Anderton, Male Human Monk 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)13 (+1) 18 (+4)18 (+4)
Skills Intimidation +7, Perception +7
Senses Passive Perception 17
Languages Common, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 6000 sp.


Social Check DCs


Simon England, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man has the majority of his body covered in plate. He wears his white hair up in a very large beehive style do. He has several tiny sapphire earrings on each ear.

Personality: He never swears and excessively uses polite adverbs when speaking. He has all his life been fascinated with painting.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has never given up on his painting dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Optimist, Fighting, Artistic. Bonds: Rich. Occupation: Miner

Voice: Cold and demanding tone

Attributes [hide]

Simon England, Male Human Ranger 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)12 (+1) 10 (+0)11 (+0)
Skills Athletics +5, Nature +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp.


Social Check DCs


Don Barlow, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears silk and lounges about seductively. He wears his brown hair down. He has a dull look in his blue eyes.

Personality: Don hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in the north, but his parents moved at a very young age to the west. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he is content

Ideals: Artistic, Philantrophist. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Butcher

Voice: Whispers

Attributes [hide]

Don Barlow, Male Human Expert 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)8 (-1) 10 (+0)15 (+2)
Skills Arcana +1, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 15000 cp.


Social Check DCs

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