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NPC Generator

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Advanced [show]


Drogo Altham, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a long, grey, dusty cloak. He is bald on top and has large auburn tufts of hair around his ears. He wears crescent spectacles with a black brim.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Drogo grew up listening to his mother's many stories. His mother was a mechanic, and taught him how to fix just about anything. He has been saving his money to try and buy his sister's freedom.

Motivation: He wants revenge against giants; and find a way to reverse the transformation of his sister

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Family, Adventurer, Enemies. Occupation: Body Guard

Voice: Speaks in third person

Attributes [hide]

Drogo Altham, Male Human Adept 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 3200 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Simon Atherton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an entirely green suit with brown socks and a vest with buckled shoes. He wears a feathered hat to hide his balding. His half smiles and green eyes are beguiling and draw you in.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gifted from a young age, Simon studied abroad. His father took him hunting and taught him how to get in the mind of other creatures. He was granted druidic powers by his dying sister.

Motivation: Wants to work out more often; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Justice, Gifted. Bonds: Attractive, Nature. Occupation: Performer

Voice: Laughs frequently while speaking

Attributes [hide]

Simon Atherton, Male Human Expert 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)13 (+1) 10 (+0)17 (+3)
Skills Athletics +4, Intimidation +6
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6

Possessions: 500 gp. Tourmaline (60 gp). Blue sapphire (1200 gp). Chrysoberyl (60 gp). Peridot (60 gp). 1 Everburning torch. 2 Alchemist’s fire. 2 Holy water.


Social Check DCs


Randal Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears brown trousers with pastel and white striped suspenders. He wears various colorful collared shirts. He carries a battered greataxe and tarnished hand crossbow as well. His hair is short and black. His face is covered beneath a completely black helmet.

Personality: He likes to make people angry or surprised. He has a small toy that he constantly fidgets with.

History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic, Addict. Occupation: Navigator

Voice: Mousy voice

Attributes [hide]

Randal Hallewell, Male Human Rogue 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)9 (-1) 16 (+3)15 (+2)
Skills Deception +4, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Randal Dryden, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears dark leathers with embroidery, and is pretty ugly. His white hair is cut short. His eyes are green and beady.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born a particularly ugly child, much to the horror of his parents. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. Since then, he has sought to make the best of life.

Motivation: To share knowledge with the world; and wants to have a good time and be beloved

Ideals: Opinionated, Logical, Optimist. Flaws: Ugly. Bonds: Immigrant. Occupation: Jeweler

Voice: Speaks in third person

Attributes [hide]

Randal Dryden, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 16 (+3)14 (+2) 11 (+0)14 (+2)
Skills Performance +4, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp. 1 Thunderstones. 1 Everburning torch. 3 Tanglefoot bags. 1 Smokesticks.


Social Check DCs


Shane Sydney, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'1" and wears silk and lounges about seductively. His blonde hair is smooth and relatively long. His eyes are likewise hazel.

Personality: He will rave to anyone who will listen. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Shane was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Optimist, Persistence. Flaws: Insane. Bonds: Attractive, In love. Occupation: Fisher

Voice: Tuts and clicks tongue

Attributes [hide]

Shane Sydney, Male Human Druid 8
Medium (6'1") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 37 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)17 (+3) 16 (+3)18 (+4)
Skills History +6
Senses Passive Perception 13
Languages Common, Giant, Dwarven, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 1000 gp.


Social Check DCs

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