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NPC Generator

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Advanced [show]


Roger Carlyle, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tan trousers with brown and blue striped suspenders. He wears various colorful collared shirts. His tied-back hair is white. His blue eyes are passionate and lively.

Personality: Eccentric and domineering, Roger will drive conversation. He is an amazing painter.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was granted druidic powers by his dying brother.

Motivation: He wants revenge against dire rats.

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Slave Trader

Voice: Can't modulate volume

Attributes [hide]

Roger Carlyle, Male Human Monk 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)16 (+3) 14 (+2)8 (-1)
Skills Nature +6, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Goblin, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 80 pp. Amber (60 gp).


Social Check DCs


Arnold Mori, Male Human [Permalink]

Personal [hide]

Description: This man wears a black coat over a pastel low-cut shirt, and a wide-brimmed hat upon his head. He is muscular with a powerful set of arms. His white hair has been sun bleached extensively. He has a tattooed face.

Personality: Arnold is depressed about a lot of things. He tends to be a nihilist. Arnold enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he has money and likes to spend it

Flaws: Depressed, Hedonist, Mundane. Bonds: Job, Rich. Occupation: Sculptor

Voice: Jamaican accent

Attributes [hide]

Arnold Mori, Male Human Warrior 7
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 61 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)12 (+1) 15 (+2)16 (+3)
Skills Investigation +4, Persuasion +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Nibley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears dark leathers with embroidery. He wears a Stetson hat to cover his moderate length black hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He receives visions of the future at random moments

History: Peter was born in the south. At a young age he loved to build and create. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and to be a dyer again

Ideals: Persistence, Gifted. Flaws: Insane. Bonds: Attractive, Job. Occupation: Carter

Voice: Jittery and nervous

Attributes [hide]

Peter Nibley, Male Human Bard 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)7 (-2) 14 (+2)11 (+0)
Skills Animal Handling +4, Deception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp.


Social Check DCs


Alex Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has styled his silver hair well, parting it to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Marry his brother to traveling adventurers; and wants to work out more often

Ideals: Philantrophist, Artistic, Athletic. Bonds: Rich, Family, Has a crush. Occupation: Marshal

Voice: Booming voice

Attributes [hide]

Alex Pinkerton, Male Human Cleric 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)10 (+0) 14 (+2)10 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Kyle Colton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a shirt that is too small, which lets his gut show, with a ratty black coat over it and is in decent physical shape. He wears his golden hair down. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Aggressive, abrasive, and angry, Kyle embodies much of what other species detest in the Humans. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Kyle lived on a farm with his mother, near the main road leading to a nearby town. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found.

Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Family, Religious. Occupation: Mortician

Voice: Scandinavian accent

Attributes [hide]

Kyle Colton, Male Human Monk 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)13 (+1) 17 (+3)10 (+0)
Skills Medicine +6, Nature +4
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 4000 sp. Star rose quartz (80 gp). Sard (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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