Trey Tenley, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting grey shirt and pants. His skin is fair and his fingers are delicate and long. He wears a top hat to hide his balding. His eyes are hazel and catlike.
Personality: Calm and collected, he is a well trained Tailor. He has a minor phobia of water and hates getting wet.
History: He served in the navy to pay for his family's outstanding loans. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He's also a talented Apothecary, but doesn't like to broadcast it.
Motivation: He's looking for his big break; and he is unsatisfied with his job
Flaws: Fearful. Bonds: Job, Military, Nature, Adventurer. Occupation: Tailor
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 42 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp. Bloodstone (80 gp). Silver pearl (140 gp). Rhodochrosite (5 gp). Hematite (5 gp). 1 Full Plate.
Alex Barlow, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a brown handlebar mustache and slicked back brown hair. His amber eyes are slightly larger than normal.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born on a small isolated farm. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.
Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult; and find a way to reverse the transformation of his brother
Ideals: Optimist. Bonds: Slave, Nature, Family, Job. Occupation: Herbalist
Voice: Strong lisp
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 400 gp. Jet (90 gp). Jade (90 gp). Jade (90 gp).
Patrick Lester, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light black in addition to tight pants. He carries with him a set of sickles on his belt, each one with a sapphire on the hilt. He wears a wide-brimmed hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: Cocky and sure of himself, he believes he is the best Seamstress born in the past three hundred years. Flattery will make him almost putty in your hands.
History: Patrick was born in the north. At a young age he loved to build and create. He dropped out of school before completing his studies. He now owns his own business.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Fighting, Persistence, Logical, Impeccable. Flaws: Selfish. Bonds: Job. Occupation: Seamstress
Voice: Soothing and warm
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 14 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnoll, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 300 gp.
Anselm Harlow, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a lot of dark rich colors, with gold accents. He has moderate length auburn hair. He has several tiny aquamarine earrings on each ear.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a minor phobia of water and hates getting wet.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his mother out around the business and became quite the natural. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure.
Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Rich, Job. Occupation: Baker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 11 (+0) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Adam Rayden, Male Human [Permalink]
Personal [hide]
Description: He wears a blue coat over a black low-cut shirt, and a Stetson hat upon his head. He carries a battered sai and tarnished axe as well. His brown hair is cut short with large spiked bangs in the front. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born in the east. A few years later when the south was not economically sound they moved to his current location. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To prove his worth to the world.
Ideals: Fighting, Persistence. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Glassblower
Voice: Strong lisp
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 38 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Auran, Druidic, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 800 gp. Red-brown spinel (120 gp). Alexandrite (800 gp). Violet garnet (800 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
