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Advanced [show]


Lewis Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. He has a slight overbite and is overall scrawny. His moppish white hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also has developed a complete distrust of the Stylist profession.

History: Lewis was born with his father's beautiful face. A gifted student he started as a Stylist, but he got bored and became a Courier. He has since lost track of the people in his past.

Motivation: To be a Stylist again; and he is not mentally stable, and does not behave rationally

Ideals: Joker. Flaws: Insane. Bonds: Job, Attractive, Family. Occupation: Courier

Voice: Prounounces S like Z

Attributes [hide]

Lewis Beckwith, Male Human Aristocrat 8
Medium (5'7") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 62 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)12 (+1) 12 (+1)15 (+2)
Skills Animal Handling +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Melancon, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a blue armored body suit, with a simple tan line shooting up and back down. He has wavy brown hair. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is frequently practicing swordplay.

History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Greedy, Mundane. Bonds: Attractive, Military. Occupation: Server

Voice: Russian accent

Attributes [hide]

Geoffrey Melancon, Male Human Expert 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)9 (-1) 10 (+0)17 (+3)
Skills Athletics +3, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 200 gp. Iolite (80 gp).


Social Check DCs


Simon Law, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire, and carries axes. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a Sailor soon after.

Motivation: He is terrified, and will act out of fear; and expand his business

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Job, Military. Occupation: Sailor

Voice: Forgets to breathe while speaking

Attributes [hide]

Simon Law, Male Human Wizard 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 12
Languages Common, Draconic, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 19000 sp.


Social Check DCs


Gerard Atherton, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel costume with the symbols of magic on his torso. He carries with him a set of kukris, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has a long chestnut beard with little hanging trinkets. He wears an eyepatch.

Personality: He is calm most of the time but flees social interaction. He is a font of random trivia from the lore and stories he has discovered

History: Gerard was born in the east. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical, Persistence. Flaws: Ugly, Shy. Occupation: Baker

Voice: Complex vocabulary, royal

Attributes [hide]

Gerard Atherton, Male Human Paladin 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)13 (+1) 16 (+3)16 (+3)
Skills Perception +5, Religion +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. An abacus with copper, silver and gold markers (30 gp). Silver comb with moonstones (300 gp). Silver comb with moonstones (300 gp).


Social Check DCs


Alexandre Hale, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is well dressed, but even with his fine clothing he looks run-down. He is tall, broad shouldered and powerfully built. His white hair is kept up in a ponytail inside a top hat. His eyes are brown.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not believe in violence as a means to an end. He is a dedicated Carpenter but believes his peers are too gung-ho.

History: He got into the Carpenter business at a young age. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To reunite with his old friends; and wants to open a new tavern

Ideals: Pacifist. Flaws: Emotional. Bonds: Job, Family, Adventurer. Occupation: Carpenter

Voice: Forgets to breathe while speaking

Attributes [hide]

Alexandre Hale, Male Human Commoner 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)13 (+1) 9 (-1)15 (+2)
Skills Animal Handling +2, Deception +5
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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