Reynard Wade, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.
Personality: Aggressive, abrasive, and angry, Reynard embodies much of what other species detest in the Humans. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is greedy.
Flaws: Antagonistic, Secretive. Bonds: Rich. Occupation: Laborer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnoll, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Climber’s kit. 1 Masterwork Musical instrument. 1 Good lock.
Heward Marleigh, Male Human [Permalink]
Personal [hide]
Description: This northern man has a large violet mantle and cape that has been intricately interwoven into his green robe. His clothes are grease stained in places. He wears his red hair down. His otherwise smooth face is marked with small tiny scars.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He got into the Jeweler business at a young age. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Athletic, Optimist. Bonds: Poor, Immigrant, Job. Occupation: Jeweler
Voice: Aggressive tone
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Ignan, Aquan, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Rolf Tattersall, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a simple violet robe with blue stripes complete with hood. He has dyed his greying white hair a little too much giving a sharp white color. He wears an eyepatch.
Personality: Cocky and sure of himself, he believes he is the best Jeweler born in the past three hundred years. Further he is a bit of a stoner and is frequently out of it.
History: He comes from a rich southern family. His arcane abilities were realized during a raid on his village. He has achieved small success as a Jeweler.
Motivation: He is greedy; and wants to open a new tavern
Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Job, Rich. Occupation: Jeweler
Voice: Whispers
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
Possessions: 700 gp. Iolite (20 gp). Chrysoprase (20 gp). Black opal (1000 gp). Chrysoberyl (60 gp).
Rolf Hampton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears professional attire. His auburn hair is cut short with large spiked bangs in the front. His eyes are green and he is always smoking a pipe.
Personality: He is almost excessively polite to everyone, even when angry. He plays an instrument quite well.
History: Rolf lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has never given up on his painting dream.
Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother
Ideals: Artistic. Flaws: Shy, Depressed. Bonds: Attractive, Family. Occupation: Apothecary
Voice: Smoker's lung
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 31 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 17 (+3) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Abyssal, Druidic, Orc
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 4000 sp. Sard (80 gp). Alexandrite (1500 gp). Blue quartz (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Everard Beitz, Male Human [Permalink]
Personal [hide]
Description: A 5'7" southern man, he typically wears black cloth garments or leather armor. His golden hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.
Personality: He is extraordinarily eccentric. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Everard lived on a farm with his father, near the main road leading to a nearby town. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To reunite with his absent father; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Insane, Fearful. Bonds: Family, Job. Occupation: Sage
Voice: Spanish accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 38 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 17 (+3) | 14 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Terran, Aquan
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: 7000 sp.
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