Drogo Wallace, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has dyed his greying brown hair a little too much giving a sharp brown color. His face is scarred and worn.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying sister.
Motivation: He is wracked by social anxiety; and several ex partners dislike his way of doing things and want revenge
Ideals: Athletic, Gifted. Flaws: Ugly, Fearful. Bonds: Enemies. Occupation: Barkeep
Voice: Spanish accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 37 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 1000 gp.
Robert Beverly, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a pastel shirt with thin tan vertical stripes and grey pants. His brown hair is singed and shortened. His gray unseeing eyes seem to look past you.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He invites people to come help in his community garden.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Human compassion; and he's attracted to the pc
Ideals: Justice, Philantrophist, Gifted. Flaws: Ugly, Disease. Occupation: Cartwright
Voice: Whispers
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2300 sp. 1 Bullseye lantern.
Guy Dayton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a brown costume with the symbols of the sun god on his torso. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes dart from person to person to random spaces in the air.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Guy was born in the south. At a young age he loved to build and create. His father was very strict, and drilled into him lessons on being the perfect gentleman. By chance he met his sister recently and the two have been together since.
Motivation: Doesn't want to be a Banker and was forced into it by his family; and regain custody of his daughter
Ideals: Athletic, Philantrophist, Persistence, Impeccable. Bonds: Family. Occupation: Banker
Voice: Aggressive tone
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 7 (-2) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Auran, Terran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 100 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). Sapphire pendant on gold chain (500 gp). Solid gold idol (1100 gp).
Don Beverly, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His brown hair is cut short. He has several tiny emerald earrings on each ear.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Rich, Adventurer. Occupation: Tailor
Voice: Voice breaks
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan, Terran, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 100 gp.
Raymond Law, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.
Personality: He will rave to anyone who will listen. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Raymond lived on a farm with his father, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their daughter. He worked as a Bellfounder, and he later adopted a second daughter.
Motivation: Wants to raise his children well; and doesn't want to be a bellfounder and was forced into it by his family
Ideals: Fighting, Athletic, Artistic. Flaws: Insane. Bonds: Family. Occupation: Bellfounder
Voice: Booming voice
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 51 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 120 pp. Gold dragon comb with red garnet eye (1700 gp).
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