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Advanced [show]


Theodoric Copeland, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a weathered and beat up set of banded mail beneath an oversized black coat. His silver hair is still thick. His eyes are amber and beady.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a font of random trivia from the lore and stories he has discovered

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His arcane abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker, Logical, Gifted. Flaws: Ugly. Occupation: Performer

Voice: Ums and uhs a lot

Attributes [hide]

Theodoric Copeland, Male Human Expert 8
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 52 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)9 (-1) 11 (+0)15 (+2)
Skills History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 800 gp.


Social Check DCs


Gomory Fawcett, Male Human [Permalink]

Personal [hide]

Description: This man is renowned for his bright grey suits and hats, and sports empty pouches on his belt. He has styled his brown hair well, parting it to the right. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised in a forest tribe. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: An old rival family wants him found; and meet up once more with his childhood friend

Ideals: Fighting. Bonds: Rich, Nature, Family, Adventurer. Occupation: Mercenary

Voice: Voice breaks

Attributes [hide]

Gomory Fawcett, Male Human Ranger 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)15 (+2) 12 (+1)12 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Infernal, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Charles Alston, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He wears suspenders and red workpants. His shirt is green, and he wears a heavy red leather apron most of the time. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has several tiny opal earrings on each ear.

Personality: Prone to second guessing himself, he comes off as nervous. Charles is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born in the north to a Fisher, Charles learned a great deal about his mother's area of expertise. His parents enrolled him in a Warlock school at a young age so that he could practice his psionic talents. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Family, Job. Occupation: Fisher

Voice: Shortens vowels

Attributes [hide]

Charles Alston, Male Human Warlock 8
Medium (5'1") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 41 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)15 (+2) 8 (-1)15 (+2)
Skills Acrobatics +7, Athletics +3
Senses Passive Perception 9
Languages Common, Abyssal, Aquan
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 400 gp. Golden yellow topaz (400 gp). Rich purple corundum (600 gp). Rhodochrosite (5 gp).


Social Check DCs


Gomory Enfield, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His hair is white and curly. His eyes are a pleasant violet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He served in the navy to pay for his family's outstanding loans. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Military, Rich. Occupation: Bookbinder

Voice: Hollow voice

Attributes [hide]

Gomory Enfield, Male Human Fighter 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)14 (+2) 10 (+0)9 (-1)
Skills History +5, Religion +5
Senses Passive Perception 10
Languages Common, Undercommon, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: Azurite (4 gp). Banded agate (4 gp). Pink pearl (140 gp). Alexandrite (600 gp). 1 Minor magic item.


Social Check DCs


Clerebold Dryden, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He has a slight overbite and is overall scrawny. His blonde hair, when down, is lengthy. He has hazel eyes and a yellow hat with a black feather.

Personality: Clerebold wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Sold as a small child to a brothel owner, Clerebold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother took him hunting and taught him how to get in the mind of other creatures. Some 2 years later his spouse died after the birth of his son. Heartbroken, Clerebold never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Disciplined, Optimist. Bonds: In love, Mentor, Nature. Occupation: Unemployed

Voice: Sensual and smooth

Attributes [hide]

Clerebold Dryden, Male Human Barbarian 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 36 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 15 (+2)17 (+3) 11 (+0)10 (+0)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Draconic, Halfling, Undercommon
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 16000 cp. Eyepatch with mock eye of sapphire and moonstone (400 gp). Solid gold idol (300 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs

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