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NPC Generator

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Advanced [show]


Roland Riley, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he prefers to wear flannel. His head has been shaved. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: A skeptical and narcissistic man, Roland's first love is himself. His second love is also himself. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of western immigrants he idolized his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Roland's homeland. Roland decided to take the middle way and become a bodyguard. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roland fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Fighting. Flaws: Ugly, Secretive. Bonds: Immigrant. Occupation: Crown-heir

Voice: Sighs a lot, exhausted

Attributes [hide]

Roland Riley, Male Human Paladin 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 38 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)15 (+2) 18 (+4)12 (+1)
Skills Medicine +7, Stealth +4
Senses Passive Perception 14
Languages Common, Terran, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 3000 sp.


Social Check DCs


Lewis Trowbridge, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. He has moderate length black hair. His eyes are blue and he is always smoking a pipe.

Personality: He is happy with his job as a Map Maker. He turns his eye from what people do, preferring to live and let live. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He got into the Map Maker business at a young age. His father was a soldier and died while he was still young. Lewis was left his father's suit of armor and trained in its use and care. After a long history of fighting, Lewis and his spouse have recently divorced.

Motivation: Wants to open a new tavern; and he's attracted to the pc

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Military, Has a crush. Occupation: Map Maker

Voice: Breathy voice

Attributes [hide]

Lewis Trowbridge, Male Human Monk 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)10 (+0) 6 (-2)13 (+1)
Skills Animal Handling +0, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Trym Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears rags and sports a simple walking cane. His moppish silver hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a Merchant, his father struggled to pay the bills. While studying, he fell in love. They married and had a daughter. He has never given up on his music dream.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Ideals: Artistic. Flaws: Insomniac. Bonds: Poor, Adventurer, In love, Family. Occupation: Map Maker

Voice: Soft and melodious

Attributes [hide]

Trym Cholmondeley, Male Human Cleric 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)15 (+2) 13 (+1)16 (+3)
Skills Nature +4
Senses Passive Perception 11
Languages Common, Druidic, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 17000 cp.


Social Check DCs


Gunter Mori, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a perfectly clean shirt and pair of pants. His chestnut hair is kept up in a ponytail inside a top hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is harsh and unforgiving.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He is untrained/undisciplined, which makes him dangerous.

Motivation: To end his boredom; and he seems to be bored by most things

Flaws: Insane, Mundane, Antagonistic. Bonds: Attractive, Poor, Military. Occupation: Animal Trainer

Voice: Soothing and warm

Attributes [hide]

Gunter Mori, Male Human Expert 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)10 (+0) 13 (+1)14 (+2)
Skills Persuasion +5, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 4000 sp. Black velvet mask with numerous citrines (160 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). An abacus with copper, silver and gold markers (160 gp).


Social Check DCs


Balimaar Bing, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses like a well dressed Merchant does. He has no hair. He tend to wears goggles to shield his eyes.

Personality: He is fixated on the number 12. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Balimaar grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. In the meantime he has taken over work as a Merchant and occasionally as a mercenary.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult.

Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Job, Adventurer. Occupation: Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Balimaar Bing, Male Human Commoner 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)17 (+3) 14 (+2)13 (+1)
Skills Investigation +5, Stealth +3
Senses Passive Perception 12
Languages Common, Terran, Druidic, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 21000 cp.


Social Check DCs

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