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NPC Generator

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Advanced [show]


Hubert Snowdon, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and is wearing a perfectly clean shirt and pair of pants. His right leg appears badly burned and disfigured. He keeps his long auburn hair kept up in a rat tail. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Disease. Bonds: Attractive, Religious, Rich. Occupation: Ruler

Voice: Hard of hearing, loud

Attributes [hide]

Hubert Snowdon, Male Human Monk 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)18 (+4) 14 (+2)12 (+1)
Skills Acrobatics +5, Athletics +6
Senses Passive Perception 12
Languages Common, Terran, Undercommon, Dwarven, Orc
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +6

Possessions: 500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Solid gold idol (1100 gp). Finely wrought small gold bracelet (40 gp).


Social Check DCs


Trey Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and he perpetually has his shortbow ready. His silver hair is greasy and uncared for. He has a tattooed face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He always tries to repair and not replace. It was this mentality that drove him into the Ploughman business.

History: Born in the north his family was never financially stable. When Trey reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Find a way to reverse the transformation of his sister; and he wants nothing more than to rejoin the army

Ideals: Fighting, Joker, Persistence. Flaws: Ugly. Bonds: Poor, Military. Occupation: Ploughman

Voice: Speaks with squeezed throat

Attributes [hide]

Trey Radcliffe, Male Human Sorcerer 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)13 (+1) 17 (+3)14 (+2)
Skills Insight +6
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Cotton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a green vest and prefers violet and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His moppish white hair is in a traditional bowl cut. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the south to a Knight, Geoffrey learned a great deal about his father's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He has achieved small success as a Knight.

Motivation: A need for knowledge about a nearby landmark; and he is unsatisfied with his job

Flaws: Ugly, Addict. Bonds: Poor, Job, Adventurer. Occupation: Knight

Voice: High pitched, excited

Attributes [hide]

Geoffrey Cotton, Male Human Druid 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)12 (+1) 8 (-1)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 pp. Red garnet (40 gp). Pink pearl (40 gp). Brown-green garnet (40 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Trym Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears baggy tan pantaloons and a white scarf. He is portly but not overly obese. He has no hair. His eyes are gray and beady.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born the only child of a wealthy merchant. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he feels threatened by others

Ideals: Entrepeneur. Flaws: Ugly, Fearful. Bonds: Rich, Religious. Occupation: Mason

Voice: High pitched, excited

Attributes [hide]

Trym Staurheim, Male Human Druid 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: Just what you see.


Social Check DCs


Gerard Beverly, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'7" and is generally shirtless and showing off his tattooed chest. His black hair is braided into rings. He is very pretty but has cold, dead eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gerard is combative with any and all who dare try his patience in the slightest.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with unlife at a very young age, Gerard has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and money/treasure

Ideals: Opinionated, Justice, Athletic. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Interpreter

Voice: Indian accent

Attributes [hide]

Gerard Beverly, Male Human Cleric 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)16 (+3) 11 (+0)12 (+1)
Skills Investigation +6, Religion +6
Senses Passive Perception 10
Languages Common, Celestial, Auran, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: Large well-done wool tapestry (600 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp).


Social Check DCs

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